Games that try to simulate real-world activities (like driving vehicles or living the life of someone else) with as much realism as possible. Simulators generally require more study and orientation than arcade games, and the best simulators are also educational.
Projects inspired by the 16 bit console generation from the late 80s and early 90s. Including the consoles Super Nintendo, Sega Genesis, and PC Engine/TurboGrafx-16.
Projects tagged with the following aliases will automatically show up on this page:
16bit
Constructing and managing cities, towns, or settlements. City builder games typically involve zoning land, placing buildings, managing resources, and ensuring the wellbeing of citizens. Players balance factors like population growth, economy, infrastructure, and environment as they guide their city's development over time. Strategy and planning are key to succeeding.
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