16 pixels by 16 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 16x16, they are designed to work in a graphical setting where objects are around that size.
Combing element of Role Playing like character development, equipment, stats, and open-ended stories with real time action.
Pixel Art refers to the charming, simplistic, retro/renaissance style of very-low-resolution graphics, such as from the 1977-1995 Atari, GameBoy, & Super Nintendo (SNES) eras.
Projects tagged with the following aliases will automatically show up on this page:
pixelart
A perspective where the camera is placed directly above the player. Common in 2D games, but can also be used in 3D games.
Projects tagged with the following aliases will automatically show up on this page:
topdown
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