Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
32 pixels by 32 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 32x32, they are designed to work in a graphical setting where objects are around that size.
Games with big boss battles, or even games that are just boss battles.
Mythical creatures with magic powers that can sometimes breath fire.
Projects tagged with the following aliases will automatically show up on this page:
dragon
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