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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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32x32

32 pixels by 32 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 32x32, they are designed to work in a graphical setting where objects are around that size.

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Graphical User Interface (GUI)

Resources relating to or for building Graphical User Interfaces (Commonly called GUIs)

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Low-poly

Games that feature 3D art that has a low polygon count per model. Generally used as an artistic style.

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lowpoly

Pixel Art

Pixel Art refers to the charming, simplistic, retro/renaissance style of very-low-resolution graphics, such as from the 1977-1995 Atari, GameBoy, & Super Nintendo (SNES) eras.

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pixelart

Sprites

Sprites are generally 2D images used in games to represent objects. They can be animated or static, and come in different styles like isometric or top-down.

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sprite

Unity

Unity is a game engine for 2D, 3D, AR and more

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made-with-unity

User Interface (UI)

Resources for building and relating to User Interfaces, how the user interacts with your program

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ui

    Toptagged 2D, 32x32, Sprites, Graphical User Interface (GUI), Low-poly, Pixel Art, Sprites, Unity and User Interface (UI) (1 result)

    1 result

    Explore game assets tagged 2D, 32x32, Sprites, Graphical User Interface (GUI), Low-poly, Pixel Art, Sprites, Unity and User Interface (UI) on itch.io · Upload your game assets to itch.io to have them show up here.

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