A style of game where the player must click on something to earn points, which they spend on upgrades to increase the number of points they earn per click, or to increase the number of points they earn over a period of time without clicking.
Set in a fictional universe, often (but not always) with fantastic or supernatural elements, alternate worlds, magic and monsters.
A subgenre of the adventure game, point-and-click games typically involve interacting with background objects, talking to non-player characters, and using an item inventory to solve puzzles that allow the player to progress through the story.
Resources for building and relating to User Interfaces, how the user interacts with your program
Projects tagged with the following aliases will automatically show up on this page:
ui
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