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Latest paid releasedtagged Shaders Page 2 (142 results)

Explore released game assets tagged Shaders on itch.io. Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics · Sell your released game assets on itch.io to have them show up here.

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A fully featured toon and outline shader pack for Unity
Dynamic SDF cut-off effects for Godot visuals!
Take your scene to the next level with Hologram effects.
Create immersive, customizable dark portals with 9 color variations ready to be used.
Create immersive, customizable dark portals with 9 color variations ready to be used.
Create immersive, customizable dark portals with 9 color variations ready to be used.
Get access to all current and new Unity solutions
Unity Built-in dynamic snow shader with tessellation
Hologram, Reflective Water, Underwater and Swaying Tree Shaders for Godot 4
Drag and drop wireframe shader solution URP compatible
Unity 6 shader for a customizable procedural grid or tile
Unity 6 Basic PBR Shader built with Shader Graph
A way to use texture images when drawing pixelart
This package contains a set of Unity shaders for creating colorful multi-layered space backgrounds.
Painting effect with Kuwahara shader on Unreal Engine 5
Real-time 3D shadow shaders for GameMaker
Post-process shader that simulates video compression artifacts and creates 'glitchy' visual effects.
Bundle of 10 shaders for Unity URP!
Unity shader asset that lets you create stylized fake lights!
Requires no raytracing or pathtracing. Works on mobile, high performance
A new way to look at top-down games!
A collection of blur post processing effects for Unity URP, HDRP, and Built-in
Goo or Liquid Latex for VRChat
"Deliciously adorable" 🍔🍰🍕 A cute style food icon pack that will make your projects look irresistibly.
PS1, PSX , N64 Water Shader for unity URP
Tile based lighting made in Godot 4.2 (C#)
Manipulate the alpha channel of an object your own way!
Turn a single object into a fancy stylized boxes with ease!
A improved recreation of the effect of Panorama mode from Pespective object used on FNAF games.
A lazy way to flood-fill parts of images!
Blender IK rigged model with hand drawn textures and cel shading.
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