When jumping over obstacles is one of the main actions, challenges, or mechanics of the game.
16 pixels by 16 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 16x16, they are designed to work in a graphical setting where objects are around that size.
Related to the process of arranging game maps using a set of tile graphics (often call tilesets)
Resources for building and relating to User Interfaces, how the user interacts with your program
Projects tagged with the following aliases will automatically show up on this page:
ui
Explore Platformer game assets tagged 16x16, Tilemap and User Interface (UI) on itch.io · Upload your game assets to itch.io to have them show up here.
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