Typically refers to a style of game where a player's ship can rotate 360 degrees on a 2d plane and is responsible for shooting and destroying on coming asteroids. The asteroids start out large, but divide into smaller obstacles as they are damaged. The game becomes more difficult and chaotic as asteroids are broken into the smaller pieces.
Contains (or is themed around interacting with) a musical score, soundtrack, or backing track(s).
Related to the process of arranging game maps using a set of tile graphics (often call tilesets)
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