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16-bit

Projects inspired by the 16 bit console generation from the late 80s and early 90s. Including the consoles Super Nintendo, Sega Genesis, and PC Engine/TurboGrafx-16.

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16bit

2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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Explosions

When things go boom. These games have one or many explosions.

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explosion

Pixel Art

Pixel Art refers to the charming, simplistic, retro/renaissance style of very-low-resolution graphics, such as from the 1977-1995 Atari, GameBoy, & Super Nintendo (SNES) eras.

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pixelart

Sprites

Sprites are generally 2D images used in games to represent objects. They can be animated or static, and come in different styles like isometric or top-down.

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sprite