Topwith code under MIT License Page 8 (336 results)
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De- and reconstructing a certain (probably trademarked) island, deep in the Caribbean
Debug your Godot shaders by viewing shader variables on screen
Square, add, square, add - and a pattern emerges.
A collection of scripts and resources for implementing utility-based AI in Godot.
CopperCube action that allows you to execute a sequence of three actions over a set duration
A vibrant low-poly forest asset pack with customizable trees, wildlife, and foliage for games and animations
Stylized & Cartoonish low poly assets
80+ Palettes [Character Skins, UI/UX, Materials & Special Effects Palettes]
Customisable shader and script to impliment a motion tracker
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