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Dynamically play ambient sounds near specific region tiles — with smooth proximity-based fading.
121 3d models to help you create a Pirate Island themed game
Bouncing Ball with fake height for you 2D unity projects
A deterministic lockstep implementation with input delay and rollback GameMaker Studio 2
Debug your Godot shaders by viewing shader variables on screen
200+ arrow cursors in a variety of styles and colors in 32x32 format, 16 different colors. Animations are available!
Easily animate Tilemaps in Construct 3
A collection of scripts and resources for implementing utility-based AI in Godot.
Project Files for my 1 Bit Platformer Tutorial Series
A GameMaker Studio 2.3 framework on how to make a nonogram puzzle game.
A deterministic, modular input management system for Godot 4 that eliminates race conditions.
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