Top freewith code under MIT License Page 4 (287 results)
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Ever wanted to make an in-game flowchart so your players can track their progress and completion? Say less!
A sleek and reusable template for inventory, character, quest and map management in Twine (Harlowe).
A touch-friendly DPad controller template for Construct 3
A basic art for your first game or base for making your own art
Fast Noise Generated Spherical Planets for Unity (URP) with Physics
An open source main menu + options, made in Godot 4.2
Set of five 16x16 portraits; three player characters and two basic enemies.
Stylized toon-shaded 3D fire and smoke vfx in the Godot game engine
An elegant, lightweight PBR-lite Surface Cel Shader (for Unity's Built-In Render Pipeline)
Custom Godot Camera2D Node for Box/Room/Grid Based Movement.
simple 32x32 tiles for castle dungeon, works great with Godot Auto-tiler (3x3 minimal bit mask)
It's not great but it's fairly simple and free.
A small library of tweening/easing functions for use in the PICO-8 fantasy console.
A canvas item shader for Godot Engine that renders a pixelated starfield with simulated parallax scrolling
200+ arrow cursors in a variety of styles and colors in 32x32 format, 16 different colors. Animations are available!
Use ArUco fiducial markers in Construct 3 (integration based on js-aruco2)
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