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16-bit

Projects inspired by the 16 bit console generation from the late 80s and early 90s. Including the consoles Super Nintendo, Sega Genesis, and PC Engine/TurboGrafx-16.

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16bit

32x32

32 pixels by 32 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 32x32, they are designed to work in a graphical setting where objects are around that size.

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GameMaker

Projects made with the all-in-one cross-platform 2D game development engine

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game-maker, game-maker-studio

Top-Down

A perspective where the camera is placed directly above the player. Common in 2D games, but can also be used in 3D games.

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topdown