Tool Major Update Devlogs Page 2
RPG in a Box v1.3: The Workshop is out now on itch.io! Check out this much overdue trailer, which showcases some of the major new features that are included!...
New major release. Changes since v1.0: ability to import .slangp/.slang shaders on the fly shader library refresh: added koko-aio and retro-crisis ability to ta...
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Pixel Art Sprite Mixer 2.0 Now Live!🗡️🛡️🏹 Play in browser - https://kingbell.itch.io/pixel-sprite-mixer/ Download Pack - https://kingbell.itch.io/p...
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New: MV Compatibility New: Parameters added for customization of equipment scene and battle scene. Both scenes are standalone and do not rely on default RPG Mak...
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A Heartfelt Thank You Drafft started as a passion project—an attempt to make game development workflows smoother, more centralized, and less chaotic. Thanks t...
6 files — 1.4.5
Artwork by Roroto Sic , one of the artists for v1.1’s splash screen artworks. Pixelorama v1.1 is here, bringing a lot of game-changing new features! 🎉 This...
9 files — v1.1
RealScaler 4.1 changelog. NEW Completely redesigned GUI The app now presents file information more clearly Many widgets have been repositioned and grouped by fu...
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AI Runner is a versatile tool. It doubles as both a GUI and a python library and now it can be used to power content generation for games made with Pygame. Inst...
Official release for rGuiStyler v6.0 . Some features on this release: Complete redesign of the tool! ADDED : Styles list view for quick selection ADDED : Fonts...
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Cave 1.2 is here! Welcome to Cave Engine 1.2 , one of the biggest and most exciting new versions so far. This is also a version that will set the groundwork for...
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Twitch is changing soon! MEEP needs to change with it! As described in my previous devlog , I moved MEEP to EventSub as needed and that's what this update is! I...
1 file — EA-EventSub.1
Decker 1.54 is a major update that adds text-handing support for many non-English languages and numerous bugfixes and scripting enhancements. DeckRoman For pixe...
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Hello everyone, The Retro Character Tool has just received some updates! The sprites exported for RPG Maker were not optimized for the engine, which has been fi...
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Major Devlog! Hello everyone! This month has been a big one for voidâ—†sprite, with an unparalleled amount of new features having been added, as well as a few f...
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Auto-Tuning v5 Even Smarter Tuning Auto-Tuning now pushes more balanced settings in graphically intensive games, and even higher settings in less demanding titl...
Avoyd Voxel Editor introduces export to optimised glTF and obj : Export to optimised glTF binary mesh .glb is for game developers wanting to load their voxel as...
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Changelog Add full linux support. Add ANSI support for shell output. Add arbitrary shell execution. Add clangd executable path into project settings. Add copy-f...
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GuyEngine V2 is officially live! A free upgrade for all owners of V1! Brace yourselves! Huge thanks to everyone who supported Version 1 - you made it possible f...
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I have ported this plugin to C3 Framework , to support Construct’s Addon SDK v2 . Breaking changes Nothing! Nothing should break, but if it does , let me know...
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New Evo Game Engine Releasing Soon! Evo was a toy html5 game engine that I made around 4 years ago. It gained some traction and a small community around it. For...
Godot Engine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, s...
5 files — 4.4-stable
I'm so excited to present RPG in a Box 1.3: The Workshop! This huge release brings Steam Workshop support to RPG in a Box, along with more achievements, a retro...
v1.4.0 Mar. 1, 2025 Enhanced modules, improved usability, fixed some bugs. Added an Invoke module for HTML Added a callback mechanism from JavaScript to Lua for...
This version of the SDK includes Sprites4 Super scaled sprites functionality and the After Burner demo source code. Assemble from source: Hardware being made:...
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Hi there, as the tool did not work anymore and I had some time on my hands, I updated it. Using the newest Godot Version and the updated GIFT Module Now you do...
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ShaderGlass v1.0 has been released, big update! refresh of RetroArch shader library back-end extensions to support more complex shaders (MegaBezel) improved ful...
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This release has AI wonderland... We now have full meshy AI support. This means beautiful 3d models generated by AI...
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Major Devlog! Hello everyone! Due to a multitude reasons, work on voidâ—†sprite had to be slowed down a fair bit - So, with this update, we decided to make a gr...
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What's new in this update: The generator starts in Thumbnail view displaying a 3x3 grid of ships. You can switch to Single view by clicking any of the ships. Bo...
Linux version has now the following new features: 1) stable diffusion feature in builder tool. It contacts our servers when users give prompt and try to render...
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This is the first release under the new name, Lisien. This release adds an option to mark any rule as "big," which enables an optimization to make a lot of chan...
3 files — 0.18.0
▼ NEW Completely redesigned GUI ⊡ The app now presents file information more clearly ⊡ Many widgets have been repositioned and grouped by functionalities...
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Version 2.0.0 and Beyond! We're excited to share the latest updates and improvements to our project! Below is a consolidated list of changes, bug fixes, and new...
2 files — v2.0.0
Hello everyone! I am pleased to announce that BG-Auto Scroll 2.0 is now available. Check out the below in-depth overview video to see all the new features in ac...
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Okay... okay... I said the last update was the last update... I lied Obviously, I've been slacking on this project and MEEP2 continues to be on hiatus. Because...
Update 13.0 is here! (Yes I jumped up a whole version number, because I added so many things!) Changes: UI Change: Individual Motion "Breathing" and "Bouncing"...
1 file — 13.0
Release 51 - Major update New plugins: Mobile Master Collection Mobile Save Image This plugin allows you to save local JPEG image files to the iOS Camera Roll/P...
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After some feedback and assisting with getting a game to work with it, I can confidently say that the tool can create Steam Deck compatible builds. There was qu...
4 files — 5.10.5-release.20250123
Retro Diffusion Update for January There have been a lot of changes since the last dev post! There were some smaller features and updates released in September...
This is a major rewrite of most of Dialogue Manager. There’s loads of internal changes that generally make things easier to implement new syntax features but...
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Hi! I am happy to announce that there is finally a Mac version of Soraboy!! Since Soraboy was released a couple of years ago, I have had many requests to releas...
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NEW: ODD ORACLE PLAY OR DOWNLOAD The second Twine Grimoire Template is an inspiration-generator that encourages the user's creativity by making selections from...
This version adds two new major features: Map attributes It is now possible to add project-wide map attributes. Their name, type and default value can be set th...
AI Runner v3.1.7 is now available for Linux. This version includes many design improvements, bug fixes, an installer and more. Have real time voice conversation...
Tuesday JS is now available on Linux systems! Small studios and educational institutions have increasingly started to switch to Linux, mainly because of its ava...
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Version 0.0.9.2 is live! This is a major update to the project. Update Includes: Pull down selection for process to attach to. You no longer will need to manual...
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Auto-Tuning v4 Auto-Tuning gets even smarter! Auto-Tuning is now based on a new, more advanced RNN model for more accurate results and even better one-click tun...
Version 0.4's work will mostly involve the upgrade to Godot Engine 4, but it willinclude a simple theme color picker so users can have an extra something to mak...
This is a quite a big update in how previews and output are handled. Thanks to the excellent QA efforts and detailed feedback by BrocantyGames , the UI has been...
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VNyan's version 1.5 is a major update that has been in the works since summer. It introduces SteamVR support with up to 11-point fullbody tracking as a native f...
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