Hi everybody! Laigter 1.10 is now out for everyone, along with a new brush! Note: I had to break compatibility with previous version's plugin system. So you wil...
Hello there! It has been a very long time since the last time we wrote a Development Log, and today we're back with a bang! In this occassion, we'd like to tell...
Hi Everybody! Today, a few days before LD jam, I'm releasing a new version with some fixes, more translations, and new features! I could not add all expected fe...
We’ve wrapped up this major release and a lot of great things are now available. DragonRuby Game Toolkit 3.0 Improvements You should see massive performance i...
Decently sized update, mostly adding folders for organization as well as reworking some under the hood stuff and made things easier to navigate/touch friendly...
We have released a massive Orca patch that addresses some issues and also changes the specs a bit. Please update to this first stable release :) If you find any...
Dragon Riders, We’ve just released a beta of the next version of DragonRuby Game Toolkit. This version has incorporated language features new to mRuby 3.0. We...
Hi! Guilherme here (the dev) and I'm glad to announce that I just released the version 0.9.5 of the engine! For this release, my focus was on the new Particle S...
rTexViewer v1.2 released! BIG UPDATE! Looking for a simple and easy-to-use high-performant portable image/textures viewer and pixel formats converter??? Don't l...
Pixel FX Designer v1.1.7.0 NEW ADDITIONS - Paths now have an easing option, including the most common easing curves. - New function: Image Contour. You can now...
FamiStudio 4.0.0 was just released! Changes: Revamped desktop version : Redesigned controls, more similar to mobile version : Context menus, Gizmos, etc. Based...
Hi! I've finally released version 1.0.0, with the new features i talked about in last devlog. I also updated the screenshots so you can make a more accurate ide...
Hi everybody! I'm happy to announce that the new Laigter minor version 1.2.0 is now available for download!!! Before going through the main changes, i want to r...
NEW FEATURES · Array Export (Work in progress): Exports a .txt file containing an array of arrays. The main array contain a sub-array for each frame of the ani...
The new Juice FX v2.0 beta is now available! Steps to activate the beta version Right click 'Juice FX' on your library Click 'Properties' Go to 'Betas' Select "...
✨ New Features Add a tour-guide tag for making tours in ct.IDE. Add an overview guide to the app-menu. Also simplifies the code of app-menu navigation a bit...
Recently I've been working very hard on a new version of Dialogue System 2 for all of you to enjoy. This has been quite a challenge because Godot still lacks a...
Hi everyone New release it's ready This new version includes its own content explorer that allows you to download new contents easily and free from the official...
Hello, here a huge release mainly including animated images and key animation. Next releases will complete this one with: Bones animations Trail system Palette...
With this update I officially take the Electric Zine Maker out of "early beta" and change it to... *drumroll* "a work in progress!" Yay for weird esoteric versi...
It's December 25th... this crazy 2020 is about to finish and finally the holidays gave me some time to put a new version of raylib. It's been 9 months since la...
CHANGELOG v1.2.0 - New layer tab which can be used to change layer properties. (Position, scale, angle, etc). - Images can now be pasted from clipboard. - New o...
This update of the Electric Zine Maker brings two new templates and some bug fixes. The brand new templates are "8 Page Z-Fold" and the "Mini-Booklet"! I'm real...
REXPaint has a new update, and we're going all the way to 1.50! This release combines all of the cumulative feature request patches released on the forums over...
After a lot of work and bug squashing, BlastFX is finally available! Please checkout the demo and if you like it, maybe consider grabbing the full version? :) T...
This is the major update in about 3 months! Volume and stereo support have been added, greatly improving expressiveness. The volume is 16 levels, the stereo is...
New Features/Changes: Added initial implementation of ranged weapons (with settings for range, projectile speed, and consumption types for unlimited use, single...
NOTABLE MENTIONS - Canvas size can now be changed to any value. - Alpha Fix: This is the last of the three tools to get the alpha fix. No more alpha loss or col...
The first release version, 1.0.0 is finally here with major changes. Support for Linux, macOS (experimental) and 32 bit Windows Improved UI and user experience...
TexGraph 0.3.2 Beta is now available with new features. Cubemap & Mesh selection menus You can now change the environment map or mesh for Preview 3D viewport wi...
New raylib release! Nine months after latest raylib, here it is a new version. It was supposed to be just a small update but, actually, it's a huge update with...
After a long period of inactivity, a new version of vdcrpt is out! This release is a rewrite of the tool. It brings cross-platform support and quality-of-life i...
TexGraph has been updated with 0.3.5 version, here is a recap of features and fixes. New batch export option You can now export all output nodes at once with th...
Honk 1.0 is officially released! Here's the changes: Hotkey tooltip (All hotkey commands can be viewed by holding CTRL) Undo/redo history Center character short...
I don’t even know where to start! We spent the last couple of weeks doing two things, one making the app support pomodoro time tracking (with additional bug f...
https://www.youtube.com/watch?v=P8nceLVWbm0 v.1.9.9 (September 23, 2022) Added: Bones and Skinned Objects! You can now attach bones to a skinned object and have...
Tape 1.4 is now available in early access for our supporters. This update is a step towards making Tape more customisable and tailored to individual workflows...
Hi everybody! I'm happy to announce a new release of Laigter is out. As you may have already noticed, I launch minor version releases with each new feature I ad...
This is the first major update for SpritePile and with it I've introduced real 3D! It's purely for viewing purposes but gives you a much more precise view of yo...
Update 0.24 is a feature-packed update that I’ve been looking forward to for a while. Document linking First up, document linking! This is really a collection...
New version of TexGraph v0.1.1 Beta is now available to download. I will publish a list of upcoming features currently in progress for TexGraph and future plans...
Over the past 3 months, I've been working hard to create a new and much improved version of Clipnote studio. A lot has been added, and a lot has been improved s...
Build 2944 adds some new goodies - it's finally running smoothly on a Raspberry Pi3B (make sure you've got the GL driver enabled), and much better integration i...
New Features/Changes: Added initial skill system implementation with a few built-in effect presets (healing and temporary stat buff/debuff - many more to come!)...
Added initial implementation of Quest Editor with ability to define quests (with settings for name, description, completion script, failure script, and tags) Ad...
I've been working on this tool since a few months, without prior knowledge of Godot, except through RPG in a Box , an excellent Godot-based voxel game engine. A...
New Features/Changes: Added "Box of Colors" palette to the Voxel Editor (the new default/official palette of RPG in a Box, created by community member andysphin...
Here’s another big update that I had planned to be a small update instead. I hope you like features! Document folding Deepdwn now supports persistent document...
Hi everyone, we've just set live a new update to Pixelmash (version 1.0.20) that includes some very powerful new features that people have requested. Custom lay...