Tool Devlogs From Those You Follow Page 222
Fix: Player/Enemy deck graphic not loading...
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Create a card game with strategic elements.
This update (codenamed "Sous Vide") brings a batch of quality-of-life improvements, support for MZ v1.8.1 and integrating the Steam Proton support files to the...
4 files — 5.9.0-release.20240929
Changes for 2019-06-10 : Added 2 new visualisers Many UI improvements Added frequency analysis Added waveform graphics to some visualisers Added an icon to the...
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Hi everyone. I'm proud to anounce the release of the version 1.6.0! As usual, here are the new features Added audio support First addition is the possibility to...
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Version 5.0.0 is not compatible with my plugins that are below the 5.0.0 versions. Version 5.0.0 - 02/05/2022 [MV] Ported to MV! Fixed a crash that happens when...
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Hi all, this plugin was updated today to add a few new features. The first one is that you can now have lights that follow the player around! These use the same...
fixes the prespective as some blocks did not work. and highpng did not work before now fixed. and a new block!...
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Editing screen/Updates (PR/TR version) Rendering process when not rotating is 10% faster. (Reduced frame skipping due to Pico-8 limit) The sorting algorithm has...
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Version 6.0.1 - 09/08/2022 Fixed a tiny issue that horizontal command windows were not aligning the texts correctly...
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Fix data grab issue causing battler object to be modified from actor objects into enemy objects and vice versa. Added delay check to TBS updater to pause if eve...
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Caught a bug while investigating something that could impact tracks without custom aliases set. Fixed now. Bug doesn't apply to MV, so no updates on that side...
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Minor bugfix in this release: 1) deploy operation now finds more files and places them to the distribution package...
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This update is linux only update, with several new features included: 1) deploying is now available in the builder tool. Away is users following instructions ma...
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- Fixed an error when initializing the valid regions when it has only one region in the plugin parameter...
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v1.1 adds a setting to adjust the speed that things blink. (off/slow/medium/fast)...
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Sample project can be downloaded for free. It use the demo free version of the plugin. If you notice any bug, please let me know. Of course, you need to own RPG...
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Some bug fixed in BLAST : - There was an issue with the custom data property not showing in the Inspector. - laser rotation was wrong in some use cases - optimi...
A new demo for MZ has been uploaded along with a new tutorial: How to create a basic menu with Pictures UI Creator...
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Planets have white moon-like crescents now. Also automated build and deploy process using butler...
Fix: Changed data source from weapons to items for item requirements...
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Youtube video showcase added Fixed linear move projectile setting...
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• Version 1.3 - 08/22/2020 - Code restructuring. • Versão 1.3 - 22/08/2020 - Restruturação do código...
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Hi makers! With this update events can also reveal/hide the map too! You just need to enable this by using a plugin command: As you can see, you can enable spec...
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Adjustment: Adjusted card effects to occur on turn start instead of end. Adjustment: Restricted update for card info to rely on fixed instances. Adjustment: Car...
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FluidFrames 3.9 changelog. ▼ NEW Video frame-generationSTOP&RESUME ⊡ Now is possible to stop and resume the video frame-generation process at any time ⊡ W...
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v0.1.1.04 Change Log: Added: -Start Discord Bot Button (Not Yet Functional Coming Soon) -Donate Button Fixes: -On Start Up Files not being created and saved cor...
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1.2.0 -Added 'ReleaseStateAuthority' Action -Fixed error on bool in 'FusionObjectHasStateAuthority'...
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The u gBASIC and UGBASIC-IDE version 1.14 was released. This is a version that collects all the bug fixes and corrections that have emerged in past months. Amon...
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Hello everyone! It's been a while but I've finally managed to sit down again and put out a much needed update to Little Gremlin. Sadly the past few months life...
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3/5/2023: Weave 3.0d Bug Fixes: * In 3.2 compatibility mode, Keys and doors were missing a space from their messages, resulting in things like TheGreen Key and...
Changelog: Virtualized more functions in the CharacterDisplayWidget, so that the Spine2D integration can use it Fixed parsing of texts without a speaker in the...
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Surprised no one called me out on this: I had an update to this quite a while ago mostly dedicated to a feature that didn't actually do anything. I had the back...
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-Added Sound for successful click. -Added Info screen. -Started Back end for achievements. -New target look(removed black lines)...
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Hi! I'm happy to announce a new Phaser Editor 2D version! This is a release with minor features and some bug fixes. The main purpose of this delivery is to upda...
- Adapted to work with Eli Book 3.0.0. - Add an offset parameter for the zoom character plugin command...
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I don't know that all these changes will be permanent but I wanted to roll up some changes made to Weave as part of user feedback and release it as a potentiall...
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Dropping two quick plugin updates, more will come. Updated Plugins (2) Post Action Animation Added Tags to the list to help developers know what they are refere...
Fix load bug where you could not load the Camera Crew save file...
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Changelog: - Added Cg Play Animation Node - Added Scene Background Play Animation Node - Added Character Play Animation Node - Added Dialog Window Play Animatio...
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State machine now knows if the object that summoned him is destroyed or not So we are no longer get a hard crash upon destroying the object inside the state eve...
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Hello everyone, I see that I have been receiving a lot of thanks and positive feedback on the plugin so far. On the store page: RPG Maker MV/MZ: Tactical Battle...
Hi makers! Finally done the port from this one to MZ! Hope you like it!...
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Hi all, today this plugin was updated to version Alpha R3! This version adds the ability to show the scene with only a single category, where it will start with...
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Added The Plant Growing System! This .c3P file will teach you 2 ways of growing a plant (or anything else) along with a small touch on editing the speed and tim...
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I'm planning to build a GUI since it seems that people are adverse to text based interfaces. It might take a while to get something nice. I am planning to cut c...
Currently, I'm working on a big feature release for Pixelpart with lots of new stuff like 3D mesh particles, lighting and noise fields. This is gonna take a bit...
I got so many requests by people that they want to try my tool in development now so i released a early alpha where you can donate to support the project. The t...
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increased max digits to 75 support for adaptive icons some small improvements...
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