Tool Devlogs From Those You Follow Page 205
Hey all, I've updated how strings are defined in the help file and in the compiler. They default to CBM screen codes , but you can use ascii or petscii instead...
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Version 3.2.3 - 07/23/2022 Fixed an issue where the Sprite_Damage was cutting off the text when the bitmap font was too big...
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Trivia-Quiz Creator A No-Code/Low Code Trivia Quiz Template for Godot [3.4.4+] [v1] Features: -Create new categories and questions by editing JSON files with an...
This plugin is an extension of EliMZ_CustomParameterCurve.js that let's you control how an actor can overflow his max parameters...
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I needed a less serious goal to work on for a bit, so I've been working on adding new art. To that end, I've been playing with this artwork: https://opengamea...
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I just removed a useless console.log on the MV Free version...
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I made a tiny update which fixes a bugs in the compiled game. Due to that bug it wasn't possible to play the resulting game...
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Version 5.1.0 - 02/19/2022 Changed the plugin parameter “Format of the timer”. Now you have to configure it in a different way. Add Milliseconds to the time...
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What's new in version 2.3.1? An option to remove imported picture. Code cleanup to remove warnings...
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Nothing Major but when you multi select brushes, it now shows you what you will get next in the brush itself, when holding shift, this will look crazy, but it i...
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This update brings more UI changes and improvements. Most of this won't be visible to an end-user, but the notable changes are as follows: There's a new menu i...
2 files — 0.20.0-Alpha
Additions Under your board node properties, there is a new section titled BOARD STATISTICS. From there, you can check the quantity of spaces on your board, and...
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Before the start of the school year, such better than a new update of the Canis Shieldo (MC / TM) application in order to prepare for the return to school. The...
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This update adds features related to performance. Namely, you can change the target framerate (to prevent excessive processor use) and you can enable an on-over...
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AV1 Image Format (AVIF) has been added to the converter! AVIF brings a better compression ratio compared to lossy WebP. Asset Compressor now skips the git files...
4 files — 5.4.1-release.20240127, 5.4.1-release.20240127-rev.1
Hello everyone! I'm happy to announce that I've finally finished the biggest update for Better Rule Tiles since launch! The update includes a lot of minor impro...
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Added a gradient over time option, useful for things like dust or explosions...
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Now, depending on whether your auto removal timing is set to "Action End" or "Turn End," your state durations will decrease after the battler has done an action...
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Version 5.0.2 - 04/01/2022 Fixed vehicle markers showing on every map, regardless they are on that map or not. Fixed the player marker step animation not workin...
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Zero (0) state ID no longer crashes game when add is attempted. Added project folder (MZ) Fixed elemental state andd and removal...
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FluidFrames 3.9 changelog. ▼ NEW Video frame-generationSTOP&RESUME ⊡ Now is possible to stop and resume the video frame-generation process at any time ⊡ W...
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Was playing some games these few weeks and decided to add some characters and items to try drawing or modeling them out. So check out 1.735 new suggestions! The...
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I've added over 50 new brushes for foliage design. Check out this full tutorial and demo:...
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- Add a QOL parameter to let you choose the name of the custom parameter when setting the curve data. It's only visual...
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Hi makers! Released the MZ version for this plugin, that is a little bit different of the MV one. Also, the plugin is free now! Happy Rpg Making!...
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Unique Tile Finder has been updated. Going through the old code, optimizations have been made in multiple of the internal methods used to compare tiles. The way...
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Version 1.3.2: Fixed a bug that could mess path finding with 8 directions disabled;...
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A new demo for MZ has been uploaded along with a new tutorial: How to create a basic menu with Pictures UI Creator...
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QualityScaler 3.11 changelog. ▼ NEW AI models update ⊡ Updated AI models using updated tools ⊡ This led to have slightly better upscale quality GPU Auto s...
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Small Update - 12.09.2024 Image Rotation : You can now rotate images directly within the interface. Automatic Icon Setting : Added an option to automatically se...
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Changes: RahiTuber will no longer automatically be "Always on Top" when transparent, unless the "Always on Top" option is enabled. "Layer Set" option: You can n...
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A couple of days is enough for the first update, right? Based on the early feedback I quickly implemented two improvements. First, there are now a couple of hot...
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We're excited to introduce gamepad support in our latest update! In our previous 2.0.0 release, gamepad support was inadvertently excluded due to a slight overs...
2 files — v2.1.0
Hi all, this plugin has been updated to version 1.2.0 today! This update adds the enable/disable status to difficulties. Now you can have a difficulty which wil...
Added several additional systems and extensions- make sure to re-run the "Select Storage" option from the settings menu to re-import the latest systems. Added a...
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It got bonked. Also bug fix for all target scope filter...
Create your own SRPG
V0.0.4a - Migrated to Godot! Now that I have migrated the tool to Godot, it no longer has the limitations of libGDX and gdx-gltf . Exporting is much more faster...
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This version fixes one tiny bug: the DeluxeBlockRenderer now carefully queries specific neighboring blocks for shape and variant to render edge pieces. Block e...
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Attending E3? Reach out hello@mod.io if you'd like to meet at the show!...
Another small update to accompany an updated tutorial, Autotile Translator v2.1 has been revamped to make use of Tiled's new Terrain Set feature. Much more eleg...
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1. Optimize the quick panel to improve user experience - Add prompt for quick action - Add remarks for using the flow - Optimize public and private flow styles...
Users can now select the 'Custom' Controller type. This allows the user to make and use their own custom buttons , they will be blank until set within the folde...
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Version 1.1 changes the within-site-links from root (beginning with /) to relative (beginning with ./ or ../). This allows Zonelets to work locally on desktop a...
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Hello! Time for another update. New stuff: Added a new tutorial about template song extraction Added an FAQ to the application documentation Added a new song te...
5 files — 0.0.22
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