Tool Major Update Devlogs From Those You Follow Page 24
We are very excited to announce the release of v1.2 of the DM Helper! With this release, we are really happy to finally add a MacOS version to the existing Win...
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Ver 1.25 is such a large release with many fixes and additions: Ver 1.25 Update (28 June 2020) PAGE S changing window sizes now shows title bar PAGE 2 fatal cra...
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The version 1.2.0 is one of the biggest VNyan release in a while. The most important part of the update is the long awaited YouTube-integration that now finally...
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This update brings AppGameKit for Python up-to-date with AppGameKit Classic v2019.09.27 . This version also adds support for Windows 64-bit Python and Linux!...
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The culmination of five months of work is finally here: nCine 2019.10 . Some of the highlights for this release are: Emscripten is supported as target platfor...
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New features: Mouse controls (ingame) Web browser integration Draw mode pixel (you can draw elements on the exact pixel position of the mouse, when currently it...
Update 3.2.0 is out now, and with it, big improvements! - Improved performance : The package size have been significantly decreased and the editor will now run...
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Big new NAW version! This was a lot of work to do. If you find any issues please report them. I'm sure there will be some, despite testing it tirelessly. I hope...
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Release 41 - Stability update A stability update for the Construct Master Collection. A lot of important bug fixes especially for those who have updated to Rele...
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Release 17.0 - Stability Update Stability update for the Construct Master Collection , updated the Mobile IronSource Collection to the latest IronSource Android...
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I was stupid, all previous should, be also consider as RC. Also I discover that you can easily use yield with Rakugo instead of match . Now you can use git su...
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I don't have a name for this update but I added a bunch of stuff so I should probably post a devlog
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I stopped finding bugs and I need to move on to other projects now, so here we go I guess. This thing has come a long way since the original version. A bunch of...
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Hey everyone! I've released a new update to MVFinder which enhances the search capabilities for Variables! You're now able to specify your searches like: "List...
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Here it is!!! Version 2.5 is an incremental improvement on the last release, with some new features and some real Quality of Life enhancements! Version 2.5 The...
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Release 31 - Progressive Early Release Progressive update for the Construct Master Collection to slowly release new important features in the collection. A comp...
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Hello everyone! I'm glad to make the announcement that the RenJS GUI Builder tool is available (as a beta), for creating RenJS GUIs (Graphical User Interfaces)...
Release 13.1 - Features Update New features update for the Mobile IronSource Collection , a continuation update of Release 13.0 . New build options: Stable to u...
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After almost a week of debugging and polishing, I think I've finally gotten Homegirl to work for as many people as possible.. :) First challenge was to make ins...
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The new update is here! Lots of new stuff to talk about so let's start~ AMAZON SSML SUPPORT! SSML are small modifiers you can add to the text when using Amazon...
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plus-x's primary goal is to make the process of managing executable permissions easier for developers who don't feel up to setting up a Unix-friendly environmen...
1 file — v0.2-5-g477ddc9b
Official release for rrespacker v1.5 . Some features on this release: ADDED : Support macOS builds (x86_64 + arm64) REVIEWED : Command-line not working REVIEWED...
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After nearly half a year of hard work, the engine team brings a new version, Cocos Creator 3.0 Preview version. Cocos Creator 3.0 Preview integrates all the...
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What is new in 1.1.0 version : A free version of the software New map, rooms generator (interior) Implementation of extensions and helpers for several game engi...
Version 1.5 of Pixelpart has been released with several new features: Shader graphs, custom spawn paths, unlimited sub-emitters and auto-cropping! Shader Graphs...
Hi all A few weeks ago I released the first public beta version of a new controller emulator tool for Windows, and since updated it twice. It's called Gamepad P...
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Release 30 - Emergency Early Release Emergency update for the Construct Master Collection to slowly release new important features in the collection. A complete...
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Update 3.0.9 Fixes: - fixed node deletion when pressing delete in 'edit title' view - fixed comments not resizing correctly - fixed SET ADD SUBSTRACT values in...
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Hi everyone! CC2D v1.90 for Unity is now live! Here's the full changelog of version 1.90 Added save to baked prefab option Added runtime bake Ears are now in pa...
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FSM using label of REn'Py, to make a path or routes of what the scenes(label) should be called For a next revision it will be generate the graph according to th...
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While Pixel Art Workshop initially focused only on pixelating images, now it has not only pixelation but also parametric tools that many other software do not h...
This release is for ProcJam 2018. Changed license to AGPL3+, but also waive rights in case of my death. Switched to semantic versioning. Made the frontend exper...
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We proudly present the first alpha pre-release of Castle Game Engine 7.0. It is time to break the long period of waiting since CGE 6.4! We emphasize that it is...
2 files — 7.0-alpha.1
text-engine has been updated to version 3.0. There are several new features, but the one I'm most excited about is the new command-replay save system . Game sav...
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HDPaint ASCII Paint tool is launched, I spent a lot of time in this, Im planning to use this in a game and its quite fun to paint with ASCII anyway, and you can...
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After nearly 4 months since the last update it's FINALLY HERE.... and yet there's still plenty of work to do because we're just getting started. More features f...
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In this update I have implemented several color sorting options. In the newly created menu options there are 9 possible sorting options to choose from. Six of t...
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The Question: Rakugo Edition So first I can announce that The Question: Rakugo Edition is almost done. The Question: Rakugo Edition is port of game The Ques...
Once again, Octo has seen a number of refinements, generalizations, and outright new features in the past year. A standalone, "offline" port of Octo called c-oc...
Hey you! By any chance, are you into worldbuilding? Or perhaps, procedural generation? (: Because if you are... I finally release my world map generator! :D It'...
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VTS P.O.G. 3D support is finally here! It has been a long process of getting back into 3d in general and learning how the real landscape of the 3d vtubing is. I...
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Hello! i've just released Pronoun Tool, a simple tool to select and display pronouns in a Ren'Py game. (For an example of a game using a simpler version of this...
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In keeping with consistent updates. V1.21 is now available focussing on more improvments and bug fixing, plus additional .bin loading for drum ROMs and correcte...
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0.2.0 focuses on adding back a lot of the functionality that was removed from the original Tilt Brush codebase for release. Both Platforms - Re-added Sketchfab...
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D&D Map Sketcher is a tool for playing tabletop RPGs online where the DM can easily draw maps while playing. Go tell your friends and start making awesome...
CNC G-code post-processing support has finally landed with v1.25a being released today. The caveat is that I've only included two posts... well, three, actually...
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To coincide with NAMM 2020. QasarBeach has been updated to V1.18. This gives a lot better importing of Series II and III Fairlight files, plus a host of new thi...
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This release was built against AppGameKit Classic 2019.08.01 to bring it up-to-date. The versioning scheme has been changed so it matches AppGameKit Classic. S...
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Version 2.1.1 - 12/03/2023 Fixed a bug when using conditional branches that compare Self Variables against Regular Variables. When the left variable was a Self...
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Please be aware that this DLC only includes walking sprites - there is NO PORTRAIT ART OR SIDEVIEW BATTLERS. ✼ Assets Included: Female Slim: 3 Belts 2 Capes...
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A bit of explanation first Hi everyone, here is the 5th devlog of Rakugo Project 3.3 . Sorry everyone, that I was calling last devlogs as “Rakugo 3.3 Devlog...
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