Tool Major Update Devlogs From Those You Follow Page 25
Release 15.0 - Stability Update Stability update for the addons, to update the addons to their latest SDKs, and fix some iOS build issues. New features Mobile I...
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hello, i've released a content warning generator for itch.io. it can be used to add a content warning to your game page. NOTE: custom css must be enabled on you...
Since it's a bit of a large update (over 490 commits), I've summarized the main changes and bugfixes for this release: Fixed i430fx device ID. Improved floppy s...
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It's been around one year and an half since my last update. I actually was a lot busy with studying and optionality trying to find a job so I couldn't spend muc...
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I'm happy to announce the release of Pixelpart (Version 1.0), which can now be purchased! Major new features and changes: Better particle motion paths New parti...
Release 14.0 - Stability Update Stability update for the addons, to update the addons to their latest SDKs. New features Mobile IronSource Collection Added new...
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Well, first things first. The first extension made exclusively for this system is released: RPG Maker MZ: Tactical Scene Motions (EXTENSION ONLY) by Synrec (itc...
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Updated to 2.0 version! New features: Create a favorite list games! New cool animations! You can configure systems from launcher. Change the background's color...
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Hey! Hello, Itch.io followers, we want to let you know that we just released State of KAPLAY #5, our kinda monthly blog with all the new content, product update...
"Relic Generator" has been released! After working on it for a while in my spare time, I finally released my relic (/artifact) generator! It makes nifty relics...
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Launched 1 year ago the 1.29g is the biggest update. which focusses on much better IIx import of voices, songs and instruments. Better III multisample .vc suppo...
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Greetings everyone. A little over a week ago, I released a small update to this plugin to add better support for independent items, and as a footnote on that re...
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So here's how the story goes: I'm finally working on an (unrelated) project that is big enough to require me to actually learn what version control is all about...
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Release 16.0 - Stability Update Stability update for the Construct Master Collection , and update the Mobile IronSource Collection to the latest IronSource Andr...
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Following on from the initial release, V1.17 is now release mainly looking at the harmonics PAGE 4 and potential crash situations 'fixed harmonics profile edit...
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Hey! Before the notes, please be aware that there are now unlimited character frame updates for the tactical battle system extensions! Also, map motions extensi...
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After one year of testing in an academic environment, the Ink-Fungus Gateway 1.0 was released. This dev tool combines the power of Ink and Fungus to provide an...
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Pog online poggers! VTS P.O.G. 2.0.0 is here! New features! New ui! Let's start! New UI We have a new pretty and more functional UI! Yay! It was designed by the...
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Orrery is live! This cute little solar system is ready for you to crank away at it! It includes save slots, moon phases, hackable planetary data, and a few diff...
ANIMATION SUPPORT [BETA] Gif Support? There is no Gif support but there is a workaround. Convert the Gif into image sequences. (search for it online) Process Du...
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Extensions and Addons Extensions are extensions to your Rakugo project. They are meant to be modified however you want to fit your project. Addons are addons fo...
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This took a little longer for me to finish up, but here we are. Major changes: Dark mode Support for much larger terrain (up to 5400x5400, this may be increased...
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A large and rad update! Paves the way for even better things in the future! 0.4.2 ----- - Adjustable Quantization - Stereophonic Sound - Global Effects Presets...
New New Fused AI model, which combine the two AI models to produce even better upscale (and reduce Tiles/Merging artifacts) New behavior of Tiles/Merging functi...
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MULTI FILE The most visible feature is the multi-file selection, auto generating a tile sheet from multiple selected supported Images. This also allows you to l...
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I've been actively using this template while writing up an adventure module for Lancer, and I wanted to share all of the tweaks and updates I made along the way...
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Release 6.0 : July 13, 2019 Mobile Master Ads (1.0.0.1) : Construct 2 Editor - fixed the issue where iOS add-units are overwritten with Android ad-units. [Emer...
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CHANGELOG v0.1 Sprites Custom Action Sprites have been added. Animated GIFs are now supported. Can now import files from file browser, in addition to drag and d...
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DialogueDesigner - the branching game dialogue editor, gets an update! What's changed? New, better interface: Support for translations: Redesigned database edit...
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This update brings a lot of changes. If you find a bug or improper behaviour please let me know. Big THANK YOU to everyone who gave me new ideas and suggested i...
LVL Edit 0.4.3 Changelog : - New UI modules structure - Recent F iles - New Fog Object implemented - New Firefly Point Lights implemented - New Firefly Particle...
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This is the latest update to QasarBeach. focussing on user feedback plus some new changes and additions such as time signatures, FX, internal sound recording, e...
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-New magic brush tool is available in the tools panel you can use it to mix various colors something like smearing paint on canvas -New options to rearrange sel...
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Adds camera input for mouse, gamepad, and touch. With mouse input, the camera controls similar to traditional fps games. With gamepad input, the right stick wil...
1. Changes : Added opacity settings of sprites previews into plugin parameters. Added a new plugin command parameter "Complex Shape". This is for users who want...
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Today is the day! What day, you may ask? The day when Pocket Planner v1.0 is released! This week was crazy. I received my Playdate (it’s beautiful) and was ab...
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The recent QasarBeach update is now joined by it's documentation. This includes demo files and a 32 page pdf guiding you through new features and how to use the...
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After months of sharing both Tech Preview and Preview versions of our newest 3D game engine, we have finally completed the long task of merging the 3D and...
Hi, I have updated to version 0.1.1 which adds lots of new features, fixes some bugs, comes with way nicer presets. And now has a Windows build. But this means...
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New Update! After almost 2 months since the last update, I come with a new update mainly focused and the ability to customise the game appearance. This implies...
A small but significant update this time. Some critical CPU emulation bugfixes have been made. Also, various PSP compiler warnings have been resolved. SDL2 has...
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Hzwer just create two new models for the application and you now can use them on Rife-App. New Models 3.0 and 3.1 Improved scene detection a little, should dete...
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Hello guys, I'm happy to announce here on itch new tool which is a blend between ACDSee and Keyshot. It's main goal is to organize and visualize your 3d assets...
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Version 5.1.0 - 03/01/2022 You can now use \v[id] in the common event arguments of the plugin commands. You can now choose if the common event triggered by the...
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Hey everyone! Many improvements have been made to Stipple, a procedural texture generator. The existing Tile, Ambient Occlusion, Transform, Noise, and Voronoi...
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VNyan 1.0.8 finally introduces a Pendulum Physics-system to the application. The pendulum chains can be used to create for example eye wobbles that are very com...
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I had some time yesterday to clean up my work-in-progress WipEout Pulse Ship Skin Editor, and it's now live, version 1.0.0. This allows you to create custom liv...
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I decided to make a bigger, better tool, so I'm releasing this one for free, enjoy!! :D...
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