Major Update Devlogs Page 44
Hello everyone! Finally, the Demo is here (Windows only for now). Here are things featured in the Demo: The story in this Demo won't be covered in the main...
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Hello friends, As of now, a new demo of Venice 2089 has become available on Steam. We worked hard to improve the experience you had when we first released on it...
The first two complete squad books of Paper War are finally released! Introducing two different squads: Dursaw Warriors and PIK Horde. In the squad you can fin...
Facing the Titan is now live on Kickstarter. https://www.kickstarter.com/projects/gulix/facing-the-titan/ The campaign is aimed to get fund for the illustration...
Hello! Our new game Northern lights has been released! We hope you will like it! We wish you a pleasant game...
Scrambled just recieved a massive update! This move to Alpha greatly expands the game's content while also adding a bunch of new core systems. Here is an overvi...
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Very excited to release the Vault: Tomb of the King demo! Vault is a single player dungeon crawler, with action-adventure / puzzle elements. I hope you enjoy th...
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Hello everybody and welcome to a late in the week update. I held off this week until I got the new Demo up and running. So, without further ado, let's get into...
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I'm glad to release, at last, my interactive fiction The good people the way it was originally written: in Spanish language. The good people is one of the most...
Two pet pilots enter, one succeeds! Duel in spaceships using rockets to try and knock out the opponent. Use the gravity to your advantage. Go for a high score i...
Hello you guys! The new update, version 0.4 has just been released! This update features 2 complete enemy remasters, enhanced melee combat for enemies and the p...
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Hey everyone, Emil (@pwMoti) here. Last year we created the When I’m Gone prototype as an entry for the GMTK jam. That's the whole purpose it was supposed to...
So I've just finished the new version. The biggest change is the result table next to all cave entrance. There you can see now your best result for a cave. Less...
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Wahoo, another big update for all you cowpokes out there! V0.2 is live, and ready to play - Combat has been updated, the UI has been majorly updated, and lots o...
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You may be wondering, what vote what this? When did this happen? What is this game? Why am I here? These are all valid questions (except for "why am I here?" be...
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Hey everybody, So for the past couple months, I've been rebuilding the game to support multiplayer, and also making big changes to gameplay and, well, everythin...
Now includes the Windows version of Alfonzo's Arctic Adventure alongside the NES ROM. The Windows version features three save slots, remappable controls, and a...
IT'S OUT! CHECK OUR TRAILER ! Stay Safe is released, and you can get it on Steam! Here's the link: LINK TO STEAMPAGE You can still get the game here on itch.io...
1 file — 0.60
v1.2.0 * Added: * World Records: beat your highscore per mini game. * Splashscreen * Randomnized pop-up texts during gameplay * Impr...
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The deep waters have changed - what was once a simple endless loop of growing, adapting, eliminating your foes and resting is no more. Instead of laying down yo...
3 files — 0.9.0_f6
With the character system up and running, this version mainly focuses on using that system - with a new character and a full variant roster for the two characte...
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I've added a downloadable demo for fans to play! It'll allow you to play at least 15 min! Also, fixed more grammar and file placement errors. These bugs were no...
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I'm really glad to bring this update to Gravity Sandbox! Hold on, Gravity Sandbox is no longer a thing. From now on, it's called The Gravity Box ! This update i...
Major Update released! The "Dev Build" is now available for an introductory price of $2.99! One week only! 4/8 - 4/15 If you download it now, you can gain acces...
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RPM Lite has now been superseded by RPM: Super Basic Edition ! Super Basic Edition is a re-release of the original RPM from 2016. It contains more of the core...
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The full release of Vagrant Fury is finally out here on Itch! We'll be launching it at a promotional price (-40% off the minimum price), so grab it will you can...
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Hello there! Our spring sale 2019 is approaching, and we wanted to give the game a new update to celebrate it! We've fixed some issues which the community noted...
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Hey everyone! Just so you're aware, on the 31st we'll be hosting a LIVE Q&A session on Discord with the developers of HorrorVale where we'll be answering all yo...
Hi everyone, I'm happy to say that the free trial/demo is complete! Wow, as always these things take longer than expected. A significant amount of time went int...
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Project Grove is live on Kickstarter! Huge thank you to everyone who has played our demo and we hope you'd like to play more. Your feedback has really helped u...
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Hello everyone! We would like to kick off the weekend with a new update to Depixtion! Updates Steam Achievements Get rewarded for chilling out with Depixtion Br...
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8 years after its initial release, we're very pleased to announce that Sokobond is now available in the following languages: English Français Deutsch Italiano...
Game Design & Content New ship to be found! When you power up and switch to a disabled ship you will unlock them to be played through at the start. Have fun fin...
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Version 3.0 is here! With more or less complete and final mechanics, text, and cleaner layout. I hope everybody enjoys this game. Please share your stories or f...
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At long last, the game is out. Enjoy, and let us know what you think! :)...
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We've just released the first chapter of the full game! Check it out here: https://teamamaranthine.itch.io/ever-end-chapter-0...
With this update Zone of Lacryma will be even more challenging! Both bosses bring unique mechanics that will definitely test your skills. New features & Content...
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We've received a lot of feedback since last update. They have helped us better understand what's frustrating in the game and what needs to be tweaked! We tried...
We've released a Demo version of OCTOPTICOM for Windows and Linux with the first 18 levels of the game...
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It's been a long LONG 3 year project, but, Steve has finally come out of the studio and is available for everyone to play with! Before release I had 27 QA test...
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Hey Everyone ! I'd like to thank everyone for checking out Grita and providing extremely useful feedback. I'm glad to announce that I've released the first majo...
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Well, folks, the time is almost upon us. Gravity Ace is finally in a state where I can release it into the wild. Gravity Ace will launch in Early Access this mo...
New level pack "Spikes Ahead" with several new mechanics: - Wall spikes - Spiky orbs - Spiky block - Huge spiky block - Energy orbs. They can charge Orbox with...
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DUSTER version 0.6 is LIVE! The game is now playable from beginning to end as the FINAL BOSS encounter / cinematic is in game! This also comes with a handful of...
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A new version of the game is up! There's a LOT of new stuff!!! This adds world generation, structures that spawn in the world (and have loot spawning in their c...
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I've finished some code refactoring, and the perk system, now it is implemented in Unity. The thing's gonna be easy. There are two types of perks: general and...
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Hi everyone, the Thunder is now in full rumble! Pit Blocks 3D has finally been released and we are oh, so proud, of this moment! We poured as much as love (and...
Secondary objectives Every system has a secondary objective which you may have to find (More variants of these to come in the future). The primary goal of this...
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