Game asset Devlogs From Those You Follow Page 238
Hello, here are the patch notes for the 5th update. I also noticed the 4th update was mistakenly tagged as an executable instead of a downloadable .zip here on...
I might have to scratch all reference to LCARS and redo the project to avoid lawsuits. Hopefully it won’t be a difficult adjustment. Also, I’m having troubl...
This is a 16-bit, top-down, colorful fantasy adventure asset pack. With a simple pixel art style inspired by the classics to match as many different needs as po...
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Fixed bug, where my aliased method would not call the original in specific situation, which potentially would cause incompatibility error...
Includes bug fixes and text improvements...
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A Feature-rich "one stop shop" tool to make ANY card game! - Your Source Code for Hearthstone/Marvel Snap/solitaire
Added empty potion bottles Added several types of syringes Added DoomLike key items Added 4 types of weapons Added sushi Added 2 types of money items Added 2 ty...
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Hi, I'm back again! Since Fusion build 294, shaders are supported on Android, iOS and Mac, and now with build 295, these ports can also sample the background, w...
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Hello everyone, This week I’ve been working on a game using all the Fantasy Dreamland assets. While working with them, I noticed the need for some extra tiles...
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Hooray! The 1.16 snapshot is here, bringing new items, blocks, mobs, and biomes! And you know what that means... Textures! I cannot wait to start working on N...
RANITAYAS Massive Dungeon Pack Update 19 ⚔️ Daily Update 19: Boss Room Door ⚔️ Day 19 of our 100 Daily Updates! Your Massive Dungeon Pack just got the p...
Hey, kinda big, bad news. My laptop, which I am using to make this pack, was taken from my nearby college (it was a loaner laptop) because they are running out...
RANITAYAS Massive Dungeon Pack Update 51 🌀 We’re Back! Update 51 – Blue Shooting Monster Arrives & Dungeon Pack FREE for 48h! 🌀 First up: The Massive...
104 shields were added in. Vector versions of the 48x48 sizes are being added as well, with 138 vectors currently added. This comes out to 1,077 total assets wi...
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Hi everyone! In this fourth update, we’ve implemented the "Roll" animations in all four directions. In the upcoming updates, we’ll introduce the golden live...
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Hello everyone! This update we have the last NPC, the Old Wizard. The animations for this one are the same: idle, idle2(interaction), hurt and death Next update...
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Fixed Weapon Set transparency on Hotbars Rounded the Personal Healthbar w/o Orb Fixes with alignment of Personal Healthbar Smoothing of some assets to fit in be...
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Version 1.1 is out! When Version 1.0 was released there were two minor bugs under investigation, the Stats/Skills elements getting darker on click and the Descr...
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Add back shader uniform location caching with a cleaner class (can speed up render on certain devices)...
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Hello, this is Finn and today i shared with you my Process of making the glitch effect i used for my HealthBar animations in A very simple 1minute Video! hope i...
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Hello! I just made a couple of small changes to the code file (mainly for the full images version) In the code script: I included a list of changes to make t...
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VectoRaith's Wooden Buildings Tileset Pack has been updated to v 1.01f! Changelog: Added Building 6 set: Fishing Village Set It contains 2 new buildings: suppos...
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Hello :) New update available -Added new tiles in B for more round tiles (No blocky lands anymore). -Added a animated dragon(vehicle) in 3 different colours. -I...
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Hello everyone, Weekly update is here and I've just added a new monster to this pack! You can find him on the "RPG Monsters Mega Pack [Weekly Updates].zip" file...
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Hello everyone, Weekly update is here and I've just added 3 new monsters to this pack! You can find them on the "RPG Monsters Mega Pack [Updates].zip" file! Her...
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The Forestfolk are coming! Some would also call them elves, but that would be boring. The Forestfolk are, as the name suggests, a nature-loving people with long...
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Update V0.7.8: - New compatibility patch to works with "Character Customization" - Fixed a bug with save/load buttons - Fixed a positioning bug...
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Update - 07/12 Adding multiple tiles Cemetery Sword, Heart and Cross Sprites Adding the first tiles to create the cemetery, also adding a castle background, we...
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My appreciation goes out to Filipe for testing out the platformer update and finding some bugs. This new version makes two fixes: *A major fix to the variable j...
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Hi guys, This free character got another 2 more new moves. Wall Slide Wall Cling/climb up Enjoy! Thank you for your contribution!...
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Do not think twice in waiting for updates, HUD Update is up next expect for it on or before October Ends...
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Latest Update: Fix bad indexing for latest saved file causing True Continue command and Skip Title to Last Saved to load wrong save file or crash. This is...
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1-bit monsters! Only 45 unique monsters as of now, but I will add more in future updates! Also working on alternatives that work with a white background...
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Add support for C3 native color and opacity values (and ACEs) Add support for some animation triggers/conditions (let me know if any major ones are missing)...
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Add disable load property and gltfPath ACE expression for kebit. They are using 3DObject in editor for level layout and then makeit3D for runtime. So, disable l...
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Example flyby with some of these plants and other assets on a simple terrain Marshes / Meadows asset pack updated recently, other updates arriving this weekend...
Most of the changes in the 0.4.3 and the prior 0.4.2 update are in regards to handling music. Changes in detail: Additional AudioStreamPlayers in scenes make it...
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+24 Slopes Grass Slopes x8 Soil Slopes x8 Rock Slopes x4 Water Slopes x4...
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Hello Everybody, Hope you all had a Happy New Year:) I've created the 1st update to the Interior pack Dev Log Update [#1] Door Animations -Added 15 New Door Ani...
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Big thanks for everyone who downloaded this asset. It's up to 90 purchasing! And please, I want to know what went right and what went wrong with my asset. If yo...
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Hey everyone! I’ve been working on expanding the Tiny Factory Asset Pack , and I’m excited to share what’s new in this update. My goal is to keep growing...
So as of December 12th, 2024, UnifontEX through a LONG struggle has received the five Plane 0 additions from Unicode 15.1, pulled from Unifont 15.0.06. Also it...
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Hey all, I added 4 Color Variations to each Water Texture: Red, Orange, Green and Pink. If you wanna create magical Water or poisend Water, these should fit it...
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Hi There :-), I thought before getting serious on what's included in package 04 I wanted to layout my plans about its contents and share that with you. In gener...
New peaceful song about a lonely walk in the woods!...
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30 SNES track loops & 4 jingles (FF6 style)
"The lanky elf sneaks quietly and stealthily through the tall grass beneath the huge mammoth trees, always keeping his eyes on his prey. A majestic deer grazes...
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