Lia's Library is finally finished. Everyone on Team Cadabra did exceptional work on wrapping up production, and I'm glad that production wrapped up so smoothly when compared to past projects I have worked on. Reflecting on what made finishing up, I think what helped was the fact that everyone was pretty motivated throughout with the vision of the project, and that we went out of our way to create extensive documentation in order to keep everybody on the same page throughout.
Personally, I felt like my work on Lia's Library was my most successful yet, and I'm continuously blown away with how we were able to create this game in essentially just a semester. I really enjoyed working on Lia's Library, and I hope you guys have fun playing it.
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