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Hiatus Again?

While this is uncertain when will I return in doing games again after the good success of Strip Junken (though I need to check on why Shiratori sold less than Nightingale, and find some ways on how to improve it), especially with Strip Hi-Lo is already planned up with a game prototype already done, and now I need to build up on it, to make it look a bit like Junken, UI-wise (not to mention using Kisekae models still.) And don't forget, there is the mobile port, which I'll need to deal with once I'm totally finished on the PC versions of SJK Shiratori, SJK Nightingale, SHL Alto, and SHL Cranston.

The reason for my hiatus is probably due to the laptop I'm currently using, which crashed several times around last week, and I'm slowly doing some backups just in case. I also hope that the laptop I'll be using eventually will run Unity (which I hope would still be usable in some way) a little bit faster as well as do other stuff in between, like making all 256 model sprites for the 14 girls of Strip Hi-Lo.

I might drop some updates later on, between the Lunar New Year and Valentine's Day.

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