The thing I most struggled with this sprint is having the Inventory UI display the name and details of an item. In the Inventory UI I planned on having the list of items the player collected along with the quantity on the left, and the description of the items appear on the right. I tried watching tutorials and posts of how others did theirs to fix the issue, but none of them worked. In the end the problem was fixed by directly setting the name and description by binding them to each text.
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