My main issue this week was setting up a new ability for the bow weapon. While it had some issues that took a while to solve we managed to get it into a very functioning state. The main issue was keeping track of what needed to be hit and keep up on anything that might leave the area or enter. The circular area on the ground is the area of effect and it deals damage over time to everyone inside which took alot more work then expected but came out well.
Connor Capozucca
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