Bioshock was quite an experience. It was one of the first big games to take players underwater in a 3D game world with a huge city. The atmosphere in the game is incredibly dark, and it makes you feel really lonely throughout the whole game. The city itself has an old-fashioned vibe, like you're in the 1950s in the US. As a fan of dark-feeling games, I'd give this game a top score for creating that atmosphere.
(Rapture)
The FPS part of the game isn't boring at all because it gives you lots of ways to kill your enemies. You can use different weapons or magic called "plasmids" to create fun combinations. However, I played on hard mode, and after just 2 hours, I found a combination that made me almost unbeatable. Even though the game lets you change your abilities, the horror part of the game lost its edge, and I started focusing more on the story.
(Some of the Plasmids)
Speaking of the story, it can be pretty confusing at first and continues to be so. But no spoilers here! The game provides a lot of information for you to discover and dive deeper into the city of Rapture.
The weakest part of Bioshock is the decision-making. The story is mostly linear, and the only real choice the developer gives you is whether to kill little girls (I don't know who'd do that, you psychos) or save them, leading to either a bad or a good ending.
(Little Sister)
In a nutshell, Bioshock immerses you in a dark and captivating underwater world. Its gameplay offers diverse combat options, though it can become overly easy with the right strategy. The complex storyline provides depth for explorers, but the limited decision-making is a drawback. Dive into Rapture, but be prepared for a linear journey.
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