TJ,
At the end of a long days work, the player should be reminded of how well they did and how close they are to being able to pay rent for the week. When the player sleeps in the bed to advance to the next day, a screen now comes up and tells them how much money they made, how well they made food for that day, and how well they've been making food for the entire week.
Throughout development there are many bugs that arise. Some small, Some utterly game breaking. I hate seeing bugs in my code so I immediately fix any issues I come across as soon as they arise. I need to get into the habit of documenting these bugs and explaining how I fixed them. Also when I make a feature, my brain is set to automatically try to think of every situation that could occur when dealing with that feature. I extensively test as much as I can to try to find bugs if there are any. Then I polish the feature up as much as possible.
Next week I think I'll help Jacobo with the VR version of the game and get that into the best state it can be for the final build.
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