Chi Hang So 5/28/2023
This past week has been rough on all of us, including me. I got sick last Sunday with an insane headache that past down all the way to tuesday which was our build date. This has led a lot of work left over without much submission for our build which cost us a lot. The big issue as well was that there wasn't much documentation on the problem I am facing with getting stuck on my project. There's so much left to do which honestly it's getting scary the amount of work left.
One solution that I've arrived to a conclusion on was that I should reach out even more for help with my problems, because frankly they are hard to solve. I've also taken a bit more responsibility to do more and share a bit more of my knowledge to my peers during this. Another solution that came up was that I would be moving ahead and work more for multiplayer. This next month is where it's going to be a challenge and it's when multiplayer should be implemented into our game.
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