Author: James Clarke
Posted on 5/19/2023
While trying to get animations working, I've run into various problems. The problems consisted of animations not working at all, blending of animations were not smooth, or they didn't match up with the actions they were performing. For me, working with animations is a first, so learning the systems and how they work is already a work in progress. These issues were tricky at first, but I was able to solve them after understanding more about the unity animator system.
As I was working on solving each of these issues that I was having, I was researching and testing what the settings did (mostly the transitions). The more I messed around with the settings, the more I understood and eventually I was able to know how the checks and values for a lot of the settings would affect my animations. My next goal for animations now, is to allow a blend tree to switch between animations when necessary smoothly.
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