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Chara Spook released

This month, I’ve released Chara Spook. Be sure to play it if you haven’t yet. It’s my first game with AI animations, and I’ve learnt a lot making it. It was received OK. I know it’s far from being my best game, but players enjoyed the animations. By putting the code on another web page, the game was indexed, resulting in far more views than Chara Talent Agency. Sadly, the game isn’t that good, so it didn’t sell well; I can accept that. Thanks to everyone who bought the game, and extra thanks to the few people who paid more than the price; it’s greatly appreciated in those uncertain times. I’ll work hard to make a better game next.

About the next game, I changed my mind multiple times about what to do, but I think I now have this figured out. I always have numerous good ideas, but I want a very good one. Also, I’m switching from the Prefect Pony model to Illustrous for my next game. I don’t think it makes much better pictures, but maybe it’s because I have yet to master it. More news next year, as this is likely the last post this month. I wish you happy holidays and see you next year.

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I did enjoy the game, even though it seemed a little grindy. The rewards made it all worth it, though.

ich finde das spiel gelungen, sie mache sehr gute spiele

I was impressed by the animations in Chara Spook. Will you be continuing with animations or returning to just CGs?

(+1)

I’d like to use both. Animations only like Chara Spook isn’t too good I think.

I feel like that's a smart decision. Always nice to have a good mix. I'm looking forward to whatever comes next!

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Increase the spook resistance of the recruits
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Manage a talent agency
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