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ChamberOfAgony(Very Early Prototype)

A topic by LeoNidas-abiri created Sep 08, 2020 Views: 208 Replies: 2
Viewing posts 1 to 2

It's a prototype for my new game https://sabigames.itch.io/chambreofagony

Try to be negative in your feedback so i can improve this thing lol

It doesn't really feel like a game, just a walking simulator. The pop-in is very off-putting, Things that are grey become black when nearing them. The repeating assets don't make me feel immersed at all. The landscape is too big for how slow the player character moves, I am missing any sense of a goal.

It's my first time making a game like that i know that it reeeally sucks.