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Ravenfield (Beta 5)

Walk upon the Ravenfield with your BLUE allies! · By SteelRaven7

New Weapon/Vehicle ideas.

A topic by SunsetLoker created Jun 19, 2017 Views: 623
Viewing posts 1 to 1
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Weapons

Ranged

  • Bow
  • Crossbow
  • Flamethrower
  • Hand Cannon

Melee

  • Saber
  • Broadsword
  • Hatchet/Tomahawk (could be thrown)

Secondary

Ranged

  • Stun Gun
  • Poison Dart Gun

Melee

  • Throwing Knife
  • Shield (blocks bullets and melee with right click, smashes into enemies with left click)

Extras

Explosives

  • Proximity Mine
  • Smoke grenade
  • Grenade launcher
  • C4 (remote control explosive)

Armor

  • Kevlar (light armor)
  • Full body Armor (heavy armor)

Gun Attachments (add ons to guns)

  • Laser Dot (red/blue dot where bullet would hit)
  • Flashlight (for night mode)
  • Bayonet (replaces kick and does more damage)
  • Extra Long Magazine/Clip (adds more ammo before reload)

"Traits" (passive abilities)

  • Dual wield
  • Bullet Types
    • Hollow point (more damage)
    • AP (ignores some amount of armor)
    • Explosive (more damage to vehicles)
    • EMP (disables weapons/vehicles for a period of time which replaces some damage)

Vehicles

Water

  • Landing Craft (carries more troops and has a turreted machine gun)
  • Sub (very slow but has lock on torpedoes and can be killed by guns but not missiles)

Land

  • Motorcycle (fast one seater with mounted forward facing machine gun)
  • AA truck (half track/truck with mounted AA/Flak gun)
  • Troop transport truck (half track/truck with many seats)

Amphibious 

  • Hovercraft (fast attack craft, driver and a turreted machine gun)

Aircraft (mouse aim flight would be great)

  • VTOL (switch between hover and fly)
  • Gyrocopter (drops depth charges to kill boats and subs)