List of all features that I'll be building. If a feature is available, it will specify which plugin provides it.
If you'd like to request a feature, go here: https://itch.io/t/912556/feature-requests
Grid Features
- Adding a grid to the battle system
- Adding grid positions to battlers
- Customizing the number of rows and columns on the grid
- Adding multiple grids to the battle field
- Adding states to tiles (for terrain effects)
- Connecting grids (virtually) to define distance between grids
Action Features
- Area of Effects for skills
- Customizing tile highlights for each grid
- Selecting empty tiles on the grid
- Multi-target skill selection
- Moving battlers around the grid
- Skill range line of sight for actions, based on skills, weapons, actor/enemy properties, etc.
- Line of sight obstruction to conditionally make tiles unselectable even when within range.
Battler Features
- Having "large" battlers that take up multiple tiles
- Summoning actors and enemies to the battle
- Summoning 3rd party battlers to the battle, who may be allied with the enemy, the party, or no alliance at all (can be attacked by anyone)
- Adding "direction" to battlers. Are they facing up, down, left, right?
Sprite Features
- Customizing the tile width and tile height of the grid
- Customizing screen position of the grid
- Setting sprite positions based on grid position
- Customizing sprite position within each tile
Other Features
- Loading battle grid from the map
- Adding events to battlers, that can be triggered (eg: based on skills, moving too close, etc)