I really enjoy this game, and seeing the things you seem to be working on with it makes me very excited to see where it goes. I think it's a very inspired take on the evolution (or devolution) of f-zero and wipeout gameplay, with a lot of really nice quirks (the turn indicator is an especially unique touch.) I've had a little issue though: nothing past the novice level championship unlocks. Could you give any insights into why? If it's just down to the development timeline, i'm more than happy to wait!