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Change the text colour for GM only text?

A topic by Brotheroak created May 13, 2020 Views: 195 Replies: 1
Viewing posts 1 to 2

Is there a way to change the colour of the GM only text? 

I have a map with all rooms labelled as GM only text. They appear in yellow text on the map, regardless of the map aspect I use. If I switch to a greyscale image they still appear in yellow, which is hard to read against a white background. What is worse, if I print that map, the colour of the GM only text is automatically switched to white in the GM version of the printout, which means it doesn't show up at all against the white background!

Can it either be clever enough to change to a contrasting colour from the background (difficult, I expect), or there be an option to change the colour of the GM only text - ideally both on screen and in a printout  - so I can manually change it to a different colour, depending on whether I am exporting a colour image (e.g. for Roll20) or black and white image (e.g. for printing).

Fantastic changes, by the way - it's been a few months since I last used RPG Map and the updates since then have been excellent!

(+1)

To answer my own question - it seems you can change the colour of GM text - when you place or edit any text, you can set the colour of it. If you mark it as GM text then it will always be displayed as yellow text on screen (which is ok - unless you have a yellow background!) but when it is printed, on the GM printout, it is printed in the colour that you selected. So, to solve my issue, I just needed to edit all my GM text and change it's colour to something that will show up on any of my selected backgrounds/aspects (the only issue is that you don't know which ones you have actually changed, as they all appear in yellow on screen!).

So it's definitely already possible to change the colour of GM text. My request is therefore changed to something slightly different - a way of indicating GM text on screen that does not involve changing it's colour (i.e. doesn't hide the actual colour that the text will be printed in). Either a toggle to turn all GM text on or off on screen (nice, as you can see a 'player view' without needing to export an image), or some other tag on the text itself?