V. Alpha 0.7: (20/05/05)
ENGINE:
- Fixed Ignored settings post first launch.
- New! Individual launcher settings file.
- New! Rework the settings file name IDs (Makes it x2 faster).
- New! Loadscreen manager.
- New! Basic network manager.
- Changed Moved Redist to individual file, isn’t need on DRM.
- Fixed Read the ini files for a double check.
- Fixed Invalid ini parameters.
- Fixed User index invalid.
GAME:
- New! Individual track selector.
- Fixed Missing icons on first setup.
- Fixed Top buttons don’t have icons
- Fixed Random untrack of the current song.
- New! Devices change.
- New! Track safe locks.
- New! Volume stylized selectors.
- New! Volume for each type.
- New! Playlist and tracks load on need.
- Fixed Missing file saving at close
- Fixed Direct click first catch miss.
- Fixed Duplicated song load.
- New! Net radio core first implementation.
TOOL MUSIC TO CFG:
- Fixed Minimal changes.
LAUNCHER:
- Fixed Settings panel don’t load properly on first launch.
COMMUNITY:
- Release GameJolt Store: Starter Edition [1]*.
- Release IndieDB Page: Starter Edition [2]*.
- New! Trello track.
REFERENCES:
[1]https://gamejolt.com/games/Visyer/492612
[2]https://www.indiedb.com/games/visyer/downloads
[3]https://trello.com/b/LiUpL3yb/visyer-roadmap
V. Alpha 0.6.3: (20/04/27) (Release)
ENGINE:
- New! Folder and file IOs from engine directly.
- New! Native OS dialogs from engine.
- Fixed Error at decode come mp3 files, seems corrupt but plays in other players on the decocer at do while loop.
- New! System settings manager rewrite x2 times faster on values that already exist.
- New! Up x10 times faster music files manager.
- Fixed Packager don’t read some of the contents inside specific folders.
- New! Restream plugin.
- Changed Disabled ll the social plugins as their support are limited or changed by the providers.
- New! Game This and Nexus versions.
- New! Game This individual thread.
- New! ASYNC load for individual files.
- New! Discord Rich Presence.
GAME:
- Fixed Close button don’t work.
- New! Volume extra controls and button
- Fixed Autoplay on next track.
- Fixed Pause and Stop display untrack.
- New! Set the track startup directly from timeline.
- New! UI Modes.
- New! Intro system.
- New! Auto Load and save settings
- Fixed Default audio music isn’t set to default.
- Fixed Issues at startup unset info
- Fixed Bug at first load somewhere the playlist info is missing.
- Fixed Play button have some issues at end of the first track
- Fixed The auto loop doesn’t work as expected.
- New! Added social voting system pre twitch support.
- New! Add data storage in the config files. (Volume, Quality...)
- New! Add the accessibility system.
- New! Accessibility setup wizard.
- Fixed Intro videos don’t work for because are under the minimum needed size.
- New! Load only the songs from given device.
- Fixed Index error each song count as next start index based on the index of the actual playlist
- Fixed The workflow to add playlist need an improvement.
- Fixed Possible bug at the file combination function.
- Fixed Text display frame dependent.
- Fixed Text updated on wrong events.
- New! Intro logo and sound.
- New! Async load of individual tracks.
TOOL MUSIC TO CFG:
- Fixed The files are created at “Visyer\Cassettes” rather than “Content\Cassettes”.
- New! Allow to select the name from the console.
LAUNCHER:
- New! Settings panel.
- New! Profile panel.
- New! Main menu panel.
- New! Re route direct commands for external launchers.
- New! Auto calibrate settings.
- New! Direct access to sub directories.
- New! Direct access to main websites and pages.
- Settings panel don’t load properly on first launch.
COMMUNITY:
- Changed Removed NO DRM files just added a single type at Itch.io[1]*.
REFERENCES:
[1]https://hevedy.itch.io/visyer
V. Alpha 0.5: (20/04/15) (Release)
ENGINE:
- Fixed Directory structure.
- New! Supported audio files (.ogg .wav .mp3 .flac).
- New! Metadata middleware.
- New! Supported all listed files metadata read.
- New! Supported PAK audio.
- Removed Native engine Discord API deprecated don’t works.
- New! Discord new SDK implementation. (Disabled by Default)
- New! Background audio playing.
- Fixed Packager Invalid Root.
GAME:
- Change Move audio player from controller to game mode.
- Change Project rename HEVRadio now Visyer.
- Change Restructuration from gamemode to player.
- New! Direct values from the player, more accurate result.
- New! Play & Pause & Stop
- New! Fast Forward & Fast Backward.
- New! Rewind, returns to the start of the song
- New! Next & Previous Track.
- New! Next & Previous Playlist.
- New! Next & Previous Cassette.
- New! Next & Previous PurpleRay.
- New! Camera movement.
- New! World camera auto path.
- New! Realtime audio reactors.
- New! Timeline control.
- New! Track info and time.
- New! Complete Cassette system.
- New! Base world.
- New! Included ambient music selection.
- New! Included synthwave music selection.
- New! Core playlist autoplay.
- New! Core track loop.
- New! Core random playlist selection.
- New! Track limit per device.
- Fixed Infinite loop at play when the track ends.
- Fixed Crash at set the default track.
- Fixed Lerping on visualizers.
- Fixed Crash at the next or previous track.
- Fixed Clamp audio display.
- New! Title display split.
- New! Auto moving screen info.
- New! Mini Settings menu.
- New! Intro videos
- New! Pre execution logics.
- Fixed Text HUD display bug.
TOOL MUSIC TO CFG:
- Fixed Wrong path director.
- New! Extended types support.
- New! Pre checker for track limit.
COMMUNITY:
- Release Website [1]*.
- Release Itch.io Forums [2]*.
- Release itch.io Store: Starter Edition [3]*.
- Release Gamejolt Store: Starter Edition [4]*.
REFERENCES:
[1]https://www.hevedy.com/Games/Visyer.html
[2]https://hevedy.itch.io/visyer/community
[3]https://hevedy.itch.io/visyer
V. Alpha 0.2: (20/04/03)
ENGINE:
- Discord plugin restructured.
- Twitch plugin restructured.
- Twitch plugin using UE4 native Sockets rather than external libs.
- Fixed memory leaks from old plugins now ported and fixed.
- New! Settings systems.
- New! Custom audio plugin based in “AudioAnalyzer”[1]* by BYC.
- Fixed crashes from Twitch plugin.
- Added Game This ported to the core [2]*.
GAME:
- Move audio player from controller to game mode.
- Audio component to game mode.
- Twitch component to game mode.
- Settings stored at game instance.
- New! Social component for players.
- New! Instanced components reader.
- New! World reactors.
- New! Player reactors.
- Changed direct management to C++ game mode gameplay.
- New! Base pass on UI.
- Change project to Forward Rendering branch.
- New! Working Cassette reader and player.
- New! Whole core player working.
TOOLS:
- Backup tools split into art and core.
TOOL MUSIC TO CFG:
- New! Radio Online generator.
- New! Write files into their folders.
- New! Read .pls audio files and get their info for online radios.
REFERENCES:
[1]Plugin paid from the Unreal Engine 4 marketplace.
[2]https://github.com/Hevedy/GameThis-Community
V. Alpha 0.1: (20/03/15)
ENGINE:
- New! Bloom Anamorphic bloom. (Based in Froyok modification[1]*)
- New! HEV Discord plugin.
- New! HEV Twitch plugin.
- New! Complete CFG file rework.
- New! Runtime custom resources load.
- New! Runtime custom resources unpackage.
- Config module split into debug and config.
- New! IO module.
- New! External files read.
- Removed old plugins.
GAME:
- World managers.
- Player manager.
- Camera manager.
- New! Curvature shader.
- New! Main materials shader.
- New! Waving shader.
TOOLS:
- New! Music To CFG tool.
TOOL MUSIC TO CFG:
- Added C# HEV Library [2]*.
- Auto folder read.
- New! Cassette generator.
- New! PurpleRay generator.
- New! Radio Local generator.
REFERENCES:
[1]https://www.froyok.fr/blog/2017-05-anamorphique-bloom-with-unreal-engine-4
[2]https://github.com/Hevedy/HevLib
V. Pre Alpha: (20/02/11)
ENGINE:
- New! audio engine spectrum and other options.
- New! options to audio stream system.
- New! HEV custom multi SSAO.
- New! Custom IBL illumination by Chosker [1]*.
- Added HEV Library plugin [2]*.
- New! Math Library missing logs and core functions [3]*.
- New! Random numbers based in modern C++ implementations [3]*.
- Added HEV Illumination changes [4]*.
- Added Lights shadows settings [4]*.
- Added new UI elements.
- Fixed UI elements.
- Based on Unreal Engine 4.21 branch.
GAME:
- Core framework
- Game modes setup.
- Classes moved to C++.
- Port from old games core frameworks.
- Player and controllers structure.
- Frame structure for whole C++ systems
- New! Unique per project functions to blueprint library.
TOOLS:
- New! Backups private dev tools.
- New! Image compressing private dev tools.
REFERENCES:
[2]https://github.com/Hevedy/PurpleprintKit (Old outdated public version)
[3]https://github.com/Hevedy/UnrealEngine/commit/0f4bb3f1a9e965b2771f21a523677180a304a03c
[4]https://github.com/Hevedy/UnrealEngine/commits/HevLight_4.21 (Old outdated version)