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Visyer

Real time music visualizer & player. · By Hevedy

Path Notes - Changelog Sticky Locked

A topic by Hevedy created Apr 13, 2020 Views: 123
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(4 edits) (+3)

V. Alpha 0.7: (20/05/05)

ENGINE:

  • Fixed Ignored settings post first launch.
  • New! Individual launcher settings file.
  • New! Rework the settings file name IDs (Makes it x2 faster).
  • New! Loadscreen manager.
  • New! Basic network manager.
  • Changed Moved Redist to individual file, isn’t need on DRM.
  • Fixed Read the ini files for a double check.
  • Fixed Invalid ini parameters.
  • Fixed User index invalid.

GAME:

  • New! Individual track selector.
  • Fixed Missing icons on first setup.
  • Fixed Top buttons don’t have icons
  • Fixed Random untrack of the current song.
  • New! Devices change.
  • New! Track safe locks.
  • New! Volume stylized selectors.
  • New! Volume for each type.
  • New! Playlist and tracks load on need.
  • Fixed Missing file saving at close
  • Fixed Direct click first catch miss.
  • Fixed Duplicated song load.
  • New! Net radio core first implementation.

TOOL MUSIC TO CFG:

  • Fixed Minimal changes.

LAUNCHER:

  • Fixed Settings panel don’t load properly on first launch.

COMMUNITY:

  • Release GameJolt Store: Starter Edition [1]*.
  • Release IndieDB Page: Starter Edition [2]*.
  • New! Trello track.

REFERENCES:

[1]https://gamejolt.com/games/Visyer/492612

[2]https://www.indiedb.com/games/visyer/downloads

[3]https://trello.com/b/LiUpL3yb/visyer-roadmap

V. Alpha 0.6.3: (20/04/27) (Release)

ENGINE:

  • New! Folder and file IOs from engine directly.
  • New! Native OS dialogs from engine.
  • Fixed Error at decode come mp3 files, seems corrupt but plays in other players on the decocer at do while loop.
  • New! System settings manager rewrite x2 times faster on values that already exist.
  • New! Up x10 times faster music files manager.
  • Fixed Packager don’t read some of the contents inside specific folders.
  • New! Restream plugin.
  • Changed Disabled ll the social plugins as their support are limited or changed by the providers.
  • New! Game This and Nexus versions.
  • New! Game This individual thread.
  • New! ASYNC load for individual files.
  • New! Discord Rich Presence.

GAME:

  • Fixed Close button don’t work.
  • New! Volume extra controls and button
  • Fixed Autoplay on next track.
  • Fixed Pause and Stop display untrack.
  • New! Set the track startup directly from timeline.
  • New! UI Modes.
  • New! Intro system.
  • New! Auto Load and save settings
  • Fixed Default audio music isn’t set to default.
  • Fixed Issues at startup unset info
  • Fixed Bug at first load somewhere the playlist info is missing.
  • Fixed Play button have some issues at end of the first track
  • Fixed The auto loop doesn’t work as expected.
  • New! Added social voting system pre twitch support.
  • New! Add data storage in the config files. (Volume, Quality...)
  • New! Add the accessibility system.
  • New! Accessibility setup wizard.
  • Fixed Intro videos don’t work for because are under the minimum needed size.
  • New! Load only the songs from given device.
  • Fixed Index error each song count as next start index based on the index of the actual playlist
  • Fixed The workflow to add playlist need an improvement.
  • Fixed Possible bug at the file combination function.
  • Fixed Text display frame dependent.
  • Fixed Text updated on wrong events.
  • New! Intro logo and sound.
  • New! Async load of individual tracks.

TOOL MUSIC TO CFG:

  • Fixed The files are created at “Visyer\Cassettes” rather than “Content\Cassettes”.
  • New! Allow to select the name from the console.

LAUNCHER:

  • New! Settings panel.
  • New! Profile panel.
  • New! Main menu panel.
  • New! Re route direct commands for external launchers.
  • New! Auto calibrate settings.
  • New! Direct access to sub directories.
  • New! Direct access to main websites and pages.
  • Settings panel don’t load properly on first launch.

COMMUNITY:

  • Changed Removed NO DRM files just added a single type at Itch.io[1]*.

REFERENCES:

[1]https://hevedy.itch.io/visyer


V. Alpha 0.5: (20/04/15) (Release)

ENGINE:

  • Fixed Directory structure.
  • New! Supported audio files (.ogg .wav .mp3 .flac).
  • New! Metadata middleware.
  • New! Supported all listed files metadata read.
  • New! Supported PAK audio.
  • Removed Native engine Discord API deprecated don’t works.
  • New! Discord new SDK implementation. (Disabled by Default)
  • New! Background audio playing.
  • Fixed Packager Invalid Root.

GAME:

  • Change Move audio player from controller to game mode.
  • Change Project rename HEVRadio now Visyer.
  • Change Restructuration from gamemode to player.
  • New! Direct values from the player, more accurate result.
  • New! Play & Pause & Stop
  • New! Fast Forward & Fast Backward.
  • New! Rewind, returns to the start of the song
  • New! Next & Previous Track.
  • New! Next & Previous Playlist.
  • New! Next & Previous Cassette.
  • New! Next & Previous PurpleRay.
  • New! Camera movement.
  • New! World camera auto path.
  • New! Realtime audio reactors.
  • New! Timeline control.
  • New! Track info and time.
  • New! Complete Cassette system.
  • New! Base world.
  • New! Included ambient music selection.
  • New! Included synthwave music selection.
  • New! Core playlist autoplay.
  • New! Core track loop.
  • New! Core random playlist selection.
  • New! Track limit per device.
  • Fixed Infinite loop at play when the track ends.
  • Fixed Crash at set the default track.
  • Fixed Lerping on visualizers.
  • Fixed Crash at the next or previous track.
  • Fixed Clamp audio display.
  • New! Title display split.
  • New! Auto moving screen info.
  • New! Mini Settings menu.
  • New! Intro videos
  • New! Pre execution logics.
  • Fixed Text HUD display bug.

TOOL MUSIC TO CFG:

  • Fixed Wrong path director.
  • New! Extended types support.
  • New! Pre checker for track limit.

COMMUNITY:

  • Release Website [1]*.
  • Release Itch.io Forums [2]*.
  • Release itch.io Store: Starter Edition [3]*.
  • Release Gamejolt Store: Starter Edition [4]*.

REFERENCES:

[1]https://www.hevedy.com/Games/Visyer.html

[2]https://hevedy.itch.io/visyer/community

[3]https://hevedy.itch.io/visyer


V. Alpha 0.2: (20/04/03)

ENGINE:

  • Discord plugin restructured.
  • Twitch plugin restructured.
  • Twitch plugin using UE4 native Sockets rather than external libs.
  • Fixed memory leaks from old plugins now ported and fixed.
  • New! Settings systems.
  • New! Custom audio plugin based in “AudioAnalyzer”[1]* by BYC.
  • Fixed crashes from Twitch plugin.
  • Added Game This ported to the core [2]*.

GAME:

  • Move audio player from controller to game mode.
  • Audio component to game mode.
  • Twitch component to game mode.
  • Settings stored at game instance.
  • New! Social component for players.
  • New! Instanced components reader.
  • New! World reactors.
  • New! Player reactors.
  • Changed direct management to C++ game mode gameplay.
  • New! Base pass on UI.
  • Change project to Forward Rendering branch.
  • New! Working Cassette reader and player.
  • New! Whole core player working.

TOOLS:

  • Backup tools split into art and core.

TOOL MUSIC TO CFG:

  • New! Radio Online generator.
  • New! Write files into their folders.
  • New! Read .pls audio files and get their info for online radios.

REFERENCES: 

[1]Plugin paid from the Unreal Engine 4 marketplace.

[2]https://github.com/Hevedy/GameThis-Community 

V. Alpha 0.1: (20/03/15)

ENGINE:

  • New! Bloom Anamorphic bloom. (Based in Froyok modification[1]*)
  • New! HEV Discord plugin.
  • New! HEV Twitch plugin.
  • New! Complete CFG file rework.
  • New! Runtime custom resources load.
  • New! Runtime custom resources unpackage.
  • Config module split into debug and config.
  • New! IO module.
  • New! External files read.
  • Removed old plugins.

GAME:

  • World managers.
  • Player manager.
  • Camera manager.
  • New! Curvature shader.
  • New! Main materials shader.
  • New! Waving shader.

TOOLS:

  • New! Music To CFG tool.

TOOL MUSIC TO CFG:

  • Added C# HEV Library [2]*.
  • Auto folder read.
  • New! Cassette generator.
  • New! PurpleRay generator.
  • New! Radio Local generator.

REFERENCES:

[1]https://www.froyok.fr/blog/2017-05-anamorphique-bloom-with-unreal-engine-4 

[2]https://github.com/Hevedy/HevLib 


V. Pre Alpha: (20/02/11)

ENGINE:

  • New! audio engine spectrum and other options.
  • New! options to audio stream system.
  • New! HEV custom multi SSAO.
  • New! Custom IBL illumination by Chosker [1]*.
  • Added HEV Library plugin [2]*.
  • New! Math Library missing logs and core functions [3]*.
  • New! Random numbers based in modern C++ implementations [3]*.
  • Added HEV Illumination changes [4]*.
  • Added Lights shadows settings [4]*.
  • Added new UI elements.
  • Fixed UI elements.
  • Based on Unreal Engine 4.21 branch.

GAME:

  • Core framework
  • Game modes setup.
  • Classes moved to C++.
  • Port from old games core frameworks.
  • Player and controllers structure.
  • Frame structure for whole C++ systems
  • New! Unique per project functions to blueprint library.

TOOLS:

  • New! Backups private dev tools.
  • New! Image compressing private dev tools.

REFERENCES: 

[1]https://forums.unrealengine.com/development-discussion/rendering/1493669-localized-ibl-implementation 

[2]https://github.com/Hevedy/PurpleprintKit (Old outdated public version)

[3]https://github.com/Hevedy/UnrealEngine/commit/0f4bb3f1a9e965b2771f21a523677180a304a03c 

[4]https://github.com/Hevedy/UnrealEngine/commits/HevLight_4.21 (Old outdated version)