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Known issues Sticky

A topic by Cosmocat created Apr 12, 2020 Views: 34
Viewing posts 1 to 1
Developer (3 edits)

Known issues as of build 33. This is by no means an exhaustive list, just more obvious things you might run into.

  • Player "falls" on start of level
  • Gamepad support currently incomplete (most controls work but no guarantees--best to use keyboard/mouse)
  • Some WIP items, texture inconsistencies, missing or incorrect art (inventory items) etc.
  • No ending (currently: 4 levels x 4 floors each)
  • Found items do not persist beyond closing the game
  • The punch mechanic is not clearly explained (it's not essential, but might save your ♥♥♥ in certain situations, i.e. rats)
  • Beacons could be better explained but hopefully the discovery log entry provides enough detail to figure them out
  • Some fairly obvious audio bugs in certain scenarios
  • The tutorial level is only presented on the first play of a session; this means you have a slightly unfair advantage on your very first run (start with plank, perhaps some gems or gold). This will be balanced out in future versions.
  • Explorer perk is not implemented in this build