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Outpost: Glacier

If the world became a cold arid place would you still be able to survive? Outpost is a game all about surviving the cold · By Doomlord Interactive, Hampus Vretinger, Fleijdar, dannedillchips, Lovisa Pärli, Vincent Brandt, Verryet, Sabina Byström, Nemonkey, AndreasBT, mikael.karlsson, Vilhelm Lindroos, Alfred Ruckle

Feedback [Developer response inside]

A topic by CrisaliS created Mar 28, 2020 Views: 235 Replies: 1
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Hi there again). I've played this new build and here's some issues I encountered.

3d-printer that is already there when we arrive. If I try to move it, it's interface pops up. When I close it, I can move it, but I can't release it. I've tried all the buttons. The only way was to save and reload. When I reload this way, I respawn inside the tower. It's possible to get out, but inconvenient. Once I had a weird case. I reloaded inside the tower and was getting cold damage (frozen helmet and grunting). All the bars were full, temperature high. It ended with death.

As I understand, progression is still work in progress. Research station is a mess. Some items don't change anything yet. Some can't be researched. Like drilling machine. Some items are missing. Like steel handle. Without it I can't create steel tools to get better metals. So I made those in creative mode. Also I can't exit this station's interface with esc or tab. Only by clicking on a X in the corner.

The fuse doesn't seem to work yet. When I get a cable close to it, there is no prompt to connect it. It is possible to connect, but the cable goes lower then the intended connection place (same with pylons btw). When connected, the screen on it is still black. When disconnected, the screen lights up, but still doesn't work.

Power generator. It says it needs to be connected to the tower, but when I do it, the tower turns off completely.

Also in random boxes that spawn around the place there seem to be way too much bandages. They are everywhere)

Made some glass - it has icon and description from wood.

As for the snow bike. It doesn't seem to be that effective. It speeds up very slowly and sometimes it's really hard to make a turn. Running on foot turned out to be more effective for me. So the scooter could use some power and speed boost).

About moving buildings around. Speed feels good, but rotation is kinda slow. It takes a lot of mouse movement to make a 90 turn. Also when I release the handle, I end up facing away from the building.


That's it from this session. Waiting for updates)

Developer

Heey!

We'll look into the bugs/feedback you gave us and hopefully bring a more pleasant experience soon!