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Dungeons & Dynasties

Football Manager meets D&D: a guild-management sim that writes its own history. · By Bretticus82

Quick nitpick

A topic by TontonBoo created 13 days ago Views: 103 Replies: 2
Viewing posts 1 to 3

Just started a new playthrough with the new version. QOL progress is great. Lots of things I like. Anyway, the nitpick :
I think the player should "throw the dice" himself on hazards & puzzles. Click the dice, look at it "roll" to build anticipation and give it a "come on come on come on" moment. A two or three seconds roll, nothing flow-stopping. And an option to disable this - back to automatic, no roll, fast result - for those that want it.
My two cents anyway.

Developer

Thank you for the feedback here ,much appreciated!

Player can't throw the dice as they aren't in the dungeon but you are correct about the anticipation aspect that a slight delay would bring to the roll so I will incorporate that option!

Looking forward to some more feedback once you've had some time to play a little bit more.

See you in the Halls!

...And you actually did it ! Just started a run in 2.04, and we now have player controlled dice rolls for puzzles.
Awesome.