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Soul Games

Soul Games is a dark-fantasy tactical trading card game. · By Laging Games

Update Notes & Development News. Sticky

A topic by Laging Games created 1 day ago Views: 4
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Developer

Soul Games — Update Notes & Development News

Hello!

This thread will serve as the main place for Soul Games build updates, patch notes, development news, and important changes.

For larger updates, I may also publish a dedicated itch.io Devlog with more details, screenshots, or explanations.

Because Soul Games is still in very early development, updates may range from:

  • Bug fixes
  • Balance changes
  • New cards and units
  • UI and quality-of-life improvements
  • Campaign changes
  • New mechanics
  • New game modes
  • Performance improvements
  • Complete reworks of things I previously thought were a good idea

So... pretty much anything.

Current Build

Pre-Alpha — 20260821

This is the first build being made available through the Soul Games itch.io page.

Available platforms:

  • Windows
  • Linux
  • Android

Current playable content includes:

  • Campaign (playable-incomplete)
  • Duel
  • Training modes
  • Armory / Deck Building
  • Classic battle presentation
  • Card battle presentation

This build is being released much earlier in development than originally planned, primarily so I can start gathering feedback, finding problems, and seeing how the game behaves outside my own testing environment.

There are still unfinished systems, missing content, balance problems, placeholders, and probably bugs hiding in places I have not looked yet.

If you find one, please use the Pre-Alpha Feedback & Bug Reports thread.

Future Updates

For every new public build, I will try to include:

Build date / version

Added

  • New content or systems

Changed

  • Balance, mechanics, UI, or existing content

Fixed

  • Bugs and unintended behaviour

Known Issues

  • Problems I know about but have not fixed yet

Not every update will contain this stuff but you get the idea.

Sometimes an update may simply be:

"I broke something yesterday. It works again."

Those count too.

A Small Warning About Early Builds

Because the project is still changing rapidly, I cannot guarantee that every update will remain compatible with older saves.

I will try to avoid breaking existing saves whenever reasonably possible, and if I know that a fresh save is required, I will mention it clearly in the update notes.

Development is moving fast, so expect this thread to grow.

Thank you to everyone testing the game, reporting problems, suggesting ideas, and helping shape Soul Games.

Sir Lag