2D retro grapics engine with true raster effects for creating 8/16 bit style games · By megamarc
Using mingw64 in msys2
I don't have first hand experiencie with this mingw64 tool so I can't give you advice. You can build tilengine samples with mingw32, visual studio community, or get support for mingw64 in its official forum about how to use it:
You can also use tiny c compiler to build native 64-bit samples under windows, I use it quite often. It' mostly gcc compatible:
In fact I tried tiny c for test.c first,it worked but didn't close normally after the game window was closed.