Thanks for taking the time to check out Super Rocket Ride! This post contains some information about the past, present and future of the game.
Known issues as of latest build
- No indication of how many coins per level (note: all levels currently have 3, with the exception of some of the WIP Venom levels)
Here's what on the roadmap as of now:
- An intro story/cutscene
- More "organic" enemies
- More non-lethal obstacles/mechanics
- 8 more levels (Venom)
- A final boss/challenge level
- Steam release/achievements
If you're interested in helping shape the direction of the game, stop by the Discord and share your thoughts in #super-rocket-ride! (please also post a pic of your cat in #cat-pics).
We're currently looking for feedback on:
- Controls: we currently support many, many control schemes... we'd like to narrow in on the ones that people enjoy the most
- Experimental physics-based movement
- Gravity wells, invincibility pickups (see: Venom WIP levels)
Streamer? Let's-player? Reviewer? We'd love to hear from you! We're using distribute() to handle key requests.