-maybe increase the recharge time for bombs and/or make fewer available at once - they seem to available and make combat significantly easier
-my favourite parts of the demo by far were the hidden levels (the billiards one and the toy train one) and doing parkour during the tutorial so I'd prefer more content like that. In comparison, the actual forest level felt long-winded, boring and the aesthetic style if it seemed dull and dark.
Thank you.
