Hey another query I have is about the OrbitalDemo scene. In the scene the selectable characters are put in an infinite loop which is great and what I'm looking for!
Something that comes to mind though, is the visible duplication when the item at one end of the array is moved to continue that infinite loop. This creates something akin to an infinite loop, but its visibly jumpy.
Is there a way the system could perhaps use set positions in the spline or something akin to that? Creating a true loop (without navitem duplication visual pop) would make this very useful for these types of menus.
