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Keyboard Gamepad Solution - RPG Maker MZ plugin

A complete solution to rebind keyboard, gamepad, with extra features! · By Sang Hendrix

Plugin Command Request

A topic by geodiathegame created 9 days ago Views: 15 Replies: 1
Viewing posts 1 to 2

Hello! Not sure if this is the best place to put this, but is there any way to get a plugin command added to this plugin that allows buttons to only be available after the plugin command is ran? Mostly because I'm trying to map a specific skill to a button but I don't want it to be available in the game till later on after they've unlocked it. Not sure if there's a way to limit when the button becomes available with the current plugin.

Actually, never mind. I just realized I can just nest my mount/dismount common event inside of another conditional branch that checks if the mount is unlocked yet.