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Pixel Composer

Node based VFX compositor for pixel art. · By MakhamDev

Crash when trying to rotate a Draw Shape Polygon (1.19.9 nightly)

A topic by Kilroy84 created 10 days ago Views: 25
Viewing posts 1 to 1
RENDER: 
==========  Crash log [PXC 1.19.9.003] [Windows] ==========
ERROR in action number 1
of  Step Event1 for object o_main:
REAL argument incorrect type array
========== Stack trace ==========
gml_Script_point_rotate (line 11)
gml_Script_processData@anon@4810@Node_Shape_Polygon@node_shape_polygon (line 248)
gml_Script_processOutput@anon@4908@Node_Processor@node_processor (line 187)
gml_Script_update@anon@7498@Node_Processor@node_processor (line 246)
gml_Script_doUpdateFull@anon@31012@Node@node_data (line 1048)
gml_Script_Render (line 237)
gml_Object_o_main_Step_1 (line 186)
========= Crash log end =========

App still runs, but object refuses to rotate. Frame 1 has Rotation at 0, frame 30 has it at 359. Doesn't work on a file that existed before this update and doesn't work on a fresh file. Reinstalling solved nothing. Don't know if it crashes with other nodes.