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Having an actor turn towards the mouse.

A topic by daburnell112 created Dec 19, 2016 Views: 275
Viewing posts 1 to 1

I'm creating a 2D game that has the player character point towards the mouse, using the lookAt and lookTowards functions seems to warp the player character even if I specify (0,0,1) as the Up vector argument, is there an easy way to do this that I'm not seeing, like a "rotateTowards" command?