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Vessel Tactics

A vore eroge merging SRPG gameplay and Gacha simulation! · By Cyrk

Improved debug mod

A topic by USER NAME USER created Aug 30, 2025 Views: 2,530 Replies: 12
Viewing posts 1 to 5
(2 edits) (+1)

I've created an improved debug mod for VT 0.12A.1 that can change more unit stats, as well as change the type of tiles, let's say make a forest, mountains, water, and so on. You can set different commands for different units (More than 3!), as well as set AI for any team (the AI can now see the enemies of everyone who is not on its team - you can have a bot battle, or add AI units to your ranks!). See the "ReadMe" file for all changes, the rest of the game should work the same as in the original. In case of errors, you should not contact the original developer of the game, as you could take advantage of the unfinished aspects yourself through this mod. Have a good day! https://mega.nz/file/L09ySK6Y#odBGgM17WJCn4UvDERhxgUlV-bzgpKRDI7-E16VoIUk

(+1)

need descript key

I tried to change the link, if it doesn't work for you, then insert "odBGgM17WJCn4UvDERhxgUlV-bzgpKRDI7-E16VoIUk" without quotes

how to you ally button?

Hmm? If you're talking about what it does, then it's needed for "Player Control\bot", if the command is specified separately. Otherwise, it will work as in the original.

i mean how to use it at i got confused in the readme.txt and dont know what key to use 

The ally button works the same as it was, but if you specify a command (EN, as far as I remember), then if it is enabled, then you play as a vessel, and if not, then the bot plays.

se puede usar esta carpeta Mod Examples para jugar ?

Probably not.

Is the mod broken? It's stuck permanently loading the mod when I make a new save, and when I reopen the game, it near-instantly "loads" in, but doesn't actually do anything?

Try wiping your saves in file explorer and opening again

(2 edits)

Did so - no change (admitably I'm pretty sure I did this the first time, can't recall.) Like, I think(?) loading it in on a new save AFTER the endless loading from making the save the first time was a bit longer, and it seemed(???) to do something a bit (loading text vanished as if entering game, then reappeared for a split second before actually doing so) but this might just be me not actually remembering how quick "instantly" was when I made this comment.


Assuming this helps: Using 0.12a.1; "Import Mod" does nothing when clicked on - TRANSNIS (the mods folder name) is typed in; It's been unzipped w/ File Explorers "Extract All" (have the zipped version, didn't seem to do anything when used as-is though); I had the I'm just dropping the entire mods contents into the "Mod" folder that comes w/ the VT download (so the text files, VT Data, and the assembly); and loading in screen says it's loading in "XTRANSNIS".

Anything else I could do?

When mine was broken someone said to delete the save folder in the game and it work for me