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Vessel Tactics

A vore eroge merging SRPG gameplay and Gacha simulation! · By Cyrk

Improved debug mod

A topic by USER NAME USER created 54 days ago Views: 1,428 Replies: 8
Viewing posts 1 to 4
(2 edits) (+1)

I've created an improved debug mod for VT 0.12A.1 that can change more unit stats, as well as change the type of tiles, let's say make a forest, mountains, water, and so on. You can set different commands for different units (More than 3!), as well as set AI for any team (the AI can now see the enemies of everyone who is not on its team - you can have a bot battle, or add AI units to your ranks!). See the "ReadMe" file for all changes, the rest of the game should work the same as in the original. In case of errors, you should not contact the original developer of the game, as you could take advantage of the unfinished aspects yourself through this mod. Have a good day! https://mega.nz/file/L09ySK6Y#odBGgM17WJCn4UvDERhxgUlV-bzgpKRDI7-E16VoIUk

(+1)

need descript key

I tried to change the link, if it doesn't work for you, then insert "odBGgM17WJCn4UvDERhxgUlV-bzgpKRDI7-E16VoIUk" without quotes

how to you ally button?

Hmm? If you're talking about what it does, then it's needed for "Player Control\bot", if the command is specified separately. Otherwise, it will work as in the original.

i mean how to use it at i got confused in the readme.txt and dont know what key to use 

The ally button works the same as it was, but if you specify a command (EN, as far as I remember), then if it is enabled, then you play as a vessel, and if not, then the bot plays.

se puede usar esta carpeta Mod Examples para jugar ?

Probably not.