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Dice Gambit: A Chance Based Game

A small game inspired Balatro, using dice and chances to beat the score! · By RowanRogue

Introduction and Chatter

A topic by RowanRogue created 15 days ago Views: 60 Replies: 2
Viewing posts 1 to 2
Developer

Hey, I wanted to just say hello to everyone that has gotten this game or is just looking!

I am primarily a solo coder, and this is my first project. All of the sprites are made by my brother (who I will eventually link).

Honestly I just love all games and felt that this would be a nice way to introduce myself into the coding world.

Eventually this little project will (hopefully) be the gateway to a huge and crazy exploration and fighting game and stuff.

Hello!
I just wanted to say that this is very well done! I certainly had fun with it, trying different items until I found a meta. I would like to say that I did encounter a couple of things that I would like to point out!

1. Using a life soft-locks the game

2. Passive income increases by 3 points rather than the 1 point listed

3. Pressing "Try again?" multiple times skips the fade to black

4. Text flows outside of the textbox if you can scroll down

5. A few text boxes have too much text while sometimes not explaining the item enough

6. The tutorial bounces you around too much, I feel as though if you were looking at the whole screen while the text box moved around that would work better.

7. If you purchase the discount tag before buying any passive income boosts, the passive income cost becomes zero, and you can just upgrade it infinitely

Developer

Thank you for this information!

I will be working on these as soon as possible.