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Collapsi

be the last player able to move around a collapsing grid · By Riffle Shuffle & Roll

Solo experimental findings.

A topic by gpoquiz created Aug 10, 2025 Views: 109
Viewing posts 1 to 1

I checked and could not find a single 9 card deck (2 jacks, cards 1-4) that exists where 100% of the permutations have valid solutions (Assuming my code is correct).

Some possible rule changes:

  1.  Random Start, end anywhere
    1. Here's a list of valid decks.
      1. https://pastebin.com/addd2RL
    2. Invalid decks
      1. https://pastebin.com/VNSREHCQ
    3. Here's a list of every possible solution for the deck -1 4 4 3 3 2 2 1 1
      1. https://pastebin.com/GpyyWJeC
      2. https://pastebin.com/mpdcuqLu
      3. https://pastebin.com/uf1JM63G
    4. All starts are shown in the top left, but since the board wraps that doesn't matter.   
  2. Portals
    1. Jacks (or a different card) are wild, and you can teleport anywhere 
    2. Even one jack may allow for more combinations
    3. Need to test this

I know you mentioned that you have your own solo collapsi solver, so apologies if this information is redundant.